[Kernel] Added support for writing/reading GPD files
This breaks settings in games that are using them and savefiles in games that use settings to store progress
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committed by
Radosław Gliński
parent
ccf7adf015
commit
1110cdd372
@@ -140,7 +140,7 @@ class Entry {
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const std::string_view name, uint32_t attributes) {
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return nullptr;
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}
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virtual bool DeleteEntryInternal(Entry* entry) { return false; }
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virtual bool DeleteEntryInternal(Entry* entry) = 0;
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virtual void RenameEntryInternal(const std::filesystem::path file_path) {}
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xe::global_critical_region global_critical_region_;
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