[GPU/D3D12] Correct EDRAM texture format names

This commit is contained in:
Triang3l
2018-08-13 19:50:38 +03:00
parent 24c3bac898
commit 1200eaae24
6 changed files with 45 additions and 40 deletions

View File

@@ -185,7 +185,6 @@ enum class ColorFormat : uint32_t {
k_32_FLOAT = 36,
k_32_32_FLOAT = 37,
k_32_32_32_32_FLOAT = 38,
k_2_10_10_10_FLOAT = 62,
kUnknown0x36 = 0x36, // not sure, but like 8888
};