Vulkan: Properly support depth writes (or blit depth images if able)
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@@ -435,6 +435,12 @@ VkShaderModule PipelineCache::GetGeometryShader(PrimitiveType primitive_type,
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// TODO(benvanik): quad strip geometry shader.
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assert_always("Quad strips not implemented");
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return nullptr;
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case PrimitiveType::k2DCopyRectListV0:
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case PrimitiveType::k2DCopyRectListV1:
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case PrimitiveType::k2DCopyRectListV2:
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case PrimitiveType::k2DCopyRectListV3:
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// TODO(DrChat): Research this.
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return nullptr;
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default:
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assert_unhandled_case(primitive_type);
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return nullptr;
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