[APU] Added new XMA decoder as config option.
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committed by
Radosław Gliński
parent
26ea81624a
commit
122f58c9dd
@@ -76,7 +76,7 @@ struct XMA_CONTEXT_DATA {
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// DWORD 2
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uint32_t input_buffer_read_offset : 26; // XMAGetInputBufferReadOffset
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uint32_t unk_dword_2 : 6; // ErrorStatus/ErrorSet (?)
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uint32_t error_status : 6; // ErrorStatus/ErrorSet (?)
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// DWORD 3
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uint32_t loop_start : 26; // XMASetLoopData LoopStartOffset
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@@ -119,6 +119,34 @@ struct XMA_CONTEXT_DATA {
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reinterpret_cast<const uint32_t*>(this),
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sizeof(XMA_CONTEXT_DATA) / 4);
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}
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bool IsInputBufferValid(uint8_t buffer_index) const {
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return buffer_index == 0 ? input_buffer_0_valid : input_buffer_1_valid;
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}
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bool IsCurrentInputBufferValid() const {
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return IsInputBufferValid(current_buffer);
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}
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bool IsAnyInputBufferValid() const {
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return input_buffer_0_valid || input_buffer_1_valid;
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}
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const uint32_t GetInputBufferAddress(uint8_t buffer_index) const {
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return buffer_index == 0 ? input_buffer_0_ptr : input_buffer_1_ptr;
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}
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const uint32_t GetCurrentInputBufferAddress() const {
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return GetInputBufferAddress(current_buffer);
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}
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const uint32_t GetInputBufferPacketCount(uint8_t buffer_index) const {
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return buffer_index == 0 ? input_buffer_0_packet_count
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: input_buffer_1_packet_count;
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}
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const uint32_t GetCurrentInputBufferPacketCount() const {
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return GetInputBufferPacketCount(current_buffer);
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}
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};
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static_assert_size(XMA_CONTEXT_DATA, 64);
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@@ -150,14 +178,16 @@ class XmaContext {
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explicit XmaContext();
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~XmaContext();
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int Setup(uint32_t id, Memory* memory, uint32_t guest_ptr);
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bool Work();
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virtual int Setup(uint32_t id, Memory* memory, uint32_t guest_ptr) {
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return 0;
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};
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virtual bool Work() { return false; };
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void Enable();
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bool Block(bool poll);
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void Clear();
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void Disable();
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void Release();
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virtual void Enable(){};
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virtual bool Block(bool poll) { return 0; };
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virtual void Clear(){};
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virtual void Disable(){};
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virtual void Release(){};
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Memory* memory() const { return memory_; }
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@@ -169,37 +199,12 @@ class XmaContext {
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void set_is_allocated(bool is_allocated) { is_allocated_ = is_allocated; }
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void set_is_enabled(bool is_enabled) { is_enabled_ = is_enabled; }
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private:
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static void SwapInputBuffer(XMA_CONTEXT_DATA* data);
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static bool TrySetupNextLoop(XMA_CONTEXT_DATA* data,
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bool ignore_input_buffer_offset);
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static void NextPacket(XMA_CONTEXT_DATA* data);
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static int GetSampleRate(int id);
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// Get the offset of the next frame. Does not traverse packets.
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static size_t GetNextFrame(uint8_t* block, size_t size, size_t bit_offset);
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// Get the containing packet number of the frame pointed to by the offset.
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static int GetFramePacketNumber(uint8_t* block, size_t size,
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size_t bit_offset);
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// Get the packet number and the index of the frame inside that packet
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static std::tuple<int, int> GetFrameNumber(uint8_t* block, size_t size,
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size_t bit_offset);
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// Get the number of frames contained in the packet (including truncated) and
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// if the last frame is split.
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static std::tuple<int, bool> GetPacketFrameCount(uint8_t* packet);
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protected:
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static void DumpRaw(AVFrame* frame, int id);
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// Convert sample format and swap bytes
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static void ConvertFrame(const uint8_t** samples, bool is_two_channel,
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uint8_t* output_buffer);
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bool ValidFrameOffset(uint8_t* block, size_t size_bytes,
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size_t frame_offset_bits);
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void Decode(XMA_CONTEXT_DATA* data);
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int PrepareDecoder(uint8_t* packet, int sample_rate, bool is_two_channel);
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// This method should be used ONLY when we're at the last packet of the stream
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// and we want to find offset in next buffer
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uint32_t GetPacketFirstFrameOffset(const XMA_CONTEXT_DATA* data);
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Memory* memory_ = nullptr;
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uint32_t id_ = 0;
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@@ -207,36 +212,12 @@ class XmaContext {
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xe_mutex lock_;
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volatile bool is_allocated_ = false;
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volatile bool is_enabled_ = false;
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// bool is_dirty_ = true;
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// ffmpeg structures
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AVPacket* av_packet_ = nullptr;
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AVCodec* av_codec_ = nullptr;
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AVCodecContext* av_context_ = nullptr;
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AVFrame* av_frame_ = nullptr;
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// uint32_t decoded_consumed_samples_ = 0; // TODO do this dynamically
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// int decoded_idx_ = -1;
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// bool partial_frame_saved_ = false;
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// bool partial_frame_size_known_ = false;
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// size_t partial_frame_total_size_bits_ = 0;
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// size_t partial_frame_start_offset_bits_ = 0;
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// size_t partial_frame_offset_bits_ = 0; // blah internal don't use this
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// std::vector<uint8_t> partial_frame_buffer_;
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uint32_t packets_skip_ = 0;
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bool is_stream_done_ = false;
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// bool split_frame_pending_ = false;
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uint32_t split_frame_len_ = 0;
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uint32_t split_frame_len_partial_ = 0;
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uint8_t split_frame_padding_start_ = 0;
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// first byte contains bit offset information
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std::array<uint8_t, 1 + 4096> xma_frame_;
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// uint8_t* current_frame_ = nullptr;
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// conversion buffer for 2 channel frame
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std::array<uint8_t, kBytesPerFrameChannel * 2> raw_frame_;
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// std::vector<uint8_t> current_frame_ = std::vector<uint8_t>(0);
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};
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} // namespace apu
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