[GPU] Shaders to common, xb buildshaders instead of buildhlsl
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7
src/xenia/gpu/shaders/clear_uint2.ps.hlsl
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7
src/xenia/gpu/shaders/clear_uint2.ps.hlsl
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@@ -0,0 +1,7 @@
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cbuffer XeClearConstants : register(b0) {
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uint2 xe_clear_value;
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};
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uint2 main() : SV_Target {
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return xe_clear_value;
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}
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