[GPU] Shaders to common, xb buildshaders instead of buildhlsl
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src/xenia/gpu/shaders/texture_load_32bpb_2x.cs.hlsl
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src/xenia/gpu/shaders/texture_load_32bpb_2x.cs.hlsl
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@@ -0,0 +1,2 @@
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#define XE_TEXTURE_LOAD_32BPB_TRANSFORM(blocks) (blocks)
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#include "texture_load_32bpb_2x.hlsli"
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