45
include/xenia/cpu/thread_state.h
Normal file
45
include/xenia/cpu/thread_state.h
Normal file
@@ -0,0 +1,45 @@
|
||||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef XENIA_CPU_THREAD_STATE_H_
|
||||
#define XENIA_CPU_THREAD_STATE_H_
|
||||
|
||||
#include <xenia/core.h>
|
||||
|
||||
#include <xenia/cpu/ppc.h>
|
||||
|
||||
|
||||
namespace xe {
|
||||
namespace cpu {
|
||||
|
||||
|
||||
class Processor;
|
||||
|
||||
|
||||
class ThreadState {
|
||||
public:
|
||||
ThreadState(Processor* processor,
|
||||
uint32_t stack_address, uint32_t stack_size);
|
||||
~ThreadState();
|
||||
|
||||
xe_ppc_state_t* ppc_state();
|
||||
|
||||
private:
|
||||
uint32_t stack_address_;
|
||||
uint32_t stack_size_;
|
||||
|
||||
xe_ppc_state_t ppc_state_;
|
||||
};
|
||||
|
||||
|
||||
} // namespace cpu
|
||||
} // namespace xe
|
||||
|
||||
|
||||
#endif // XENIA_CPU_THREAD_STATE_H_
|
||||
Reference in New Issue
Block a user