[D3D12] Vertex kill and multipass vertex exports

This commit is contained in:
Triang3l
2020-02-20 08:55:40 +03:00
parent bb13103102
commit 1336316139
23 changed files with 1959 additions and 1611 deletions

View File

@@ -35,7 +35,7 @@ void DisassembleResultOperand(const InstructionResult& result,
case InstructionStorageTarget::kPosition:
out->Append("oPos");
break;
case InstructionStorageTarget::kPointSize:
case InstructionStorageTarget::kPointSizeEdgeFlagKillVertex:
out->Append("oPts");
break;
case InstructionStorageTarget::kExportAddress: