Fix lint errors :)

This commit is contained in:
DrChat
2017-09-03 20:02:45 -05:00
parent 121a2d655a
commit 1358b94f4d
2 changed files with 13 additions and 22 deletions

View File

@@ -207,10 +207,7 @@ void Blitter::BlitTexture2D(VkCommandBuffer command_buffer, VkFence fence,
vkCmdSetViewport(command_buffer, 0, 1, &viewport);
VkRect2D scissor = {
dst_offset.x,
dst_offset.y,
dst_extents.width,
dst_extents.height,
dst_offset.x, dst_offset.y, dst_extents.width, dst_extents.height,
};
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
@@ -259,10 +256,7 @@ void Blitter::BlitTexture2D(VkCommandBuffer command_buffer, VkFence fence,
&vtx_constants);
PixPushConstants pix_constants = {
0,
0,
0,
swap_channels ? 1 : 0,
0, 0, 0, swap_channels ? 1 : 0,
};
vkCmdPushConstants(command_buffer, pipeline_layout_,
VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(VtxPushConstants),
@@ -497,8 +491,7 @@ VkPipeline Blitter::CreatePipeline(VkRenderPass render_pass,
dynamic_state_info.pNext = nullptr;
dynamic_state_info.flags = 0;
VkDynamicState dynamic_states[] = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
};
dynamic_state_info.dynamicStateCount =
static_cast<uint32_t>(xe::countof(dynamic_states));