[Kernel] Merge Content*Data structs into XCONTENT*_DATA
Also moved XContentType to xbox.h so code can make use of it without needing to include STFS stuff
This commit is contained in:
@@ -33,105 +33,87 @@ namespace xam {
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struct XCONTENT_DATA {
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be<uint32_t> device_id;
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be<uint32_t> content_type;
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be<XContentType> content_type;
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union {
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be<uint16_t> display_name[128];
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char16_t display_name_chars[128];
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};
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char file_name[42];
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uint8_t padding[2];
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};
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static_assert_size(XCONTENT_DATA, 308);
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// this should be be<uint16_t>, but that stops copy constructor being
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// generated...
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uint16_t uint[128];
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char16_t chars[128];
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} display_name_raw;
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struct XCONTENT_AGGREGATE_DATA {
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be<uint32_t> device_id;
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be<uint32_t> content_type;
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union {
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be<uint16_t> display_name[128];
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char16_t display_name_chars[128];
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};
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char file_name[42];
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char file_name_raw[42];
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// Some games use this padding field as a null-terminator, as eg.
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// DLC packages usually fill the entire file_name_raw array
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// Not every game sets it to 0 though, so make sure any file_name_raw reads
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// only go up to 42 chars!
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uint8_t padding[2];
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bool operator==(const XCONTENT_DATA& other) const {
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// Package is located via device_id/content_type/file_name, so only need to
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// compare those
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return device_id == other.device_id && content_type == other.content_type &&
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file_name() == other.file_name();
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}
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std::u16string display_name() const {
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return load_and_swap<std::u16string>(display_name_raw.uint);
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}
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std::string file_name() const {
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std::string value;
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value.assign(file_name_raw,
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std::min(strlen(file_name_raw), countof(file_name_raw)));
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return value;
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}
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void set_display_name(const std::u16string_view value) {
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// Some games (eg Goldeneye XBLA) require multiple null-terminators for it
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// to read the string properly, blanking the array should take care of that
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std::fill_n(display_name_raw.chars, countof(display_name_raw.chars), 0);
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string_util::copy_and_swap_truncating(display_name_raw.chars, value,
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countof(display_name_raw.chars));
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}
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void set_file_name(const std::string_view value) {
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std::fill_n(file_name_raw, countof(file_name_raw), 0);
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string_util::copy_maybe_truncating<string_util::Safety::IKnowWhatIAmDoing>(
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file_name_raw, value, xe::countof(file_name_raw));
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// Some games rely on padding field acting as a null-terminator...
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padding[0] = padding[1] = 0;
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}
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};
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static_assert_size(XCONTENT_DATA, 0x134);
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struct XCONTENT_AGGREGATE_DATA : XCONTENT_DATA {
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be<uint32_t> title_id;
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};
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static_assert_size(XCONTENT_AGGREGATE_DATA, 312);
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struct ContentData {
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uint32_t device_id;
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uint32_t content_type;
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std::u16string display_name;
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std::string file_name;
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ContentData() = default;
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bool operator==(const ContentData& rhs) const {
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return device_id == rhs.device_id && content_type == rhs.content_type &&
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file_name == rhs.file_name;
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}
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explicit ContentData(const XCONTENT_DATA& data) {
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device_id = data.device_id;
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content_type = data.content_type;
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display_name = xe::load_and_swap<std::u16string>(data.display_name);
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file_name = xe::load_and_swap<std::string>(data.file_name);
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}
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void Write(XCONTENT_DATA* data) const {
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data->device_id = device_id;
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data->content_type = content_type;
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xe::string_util::copy_and_swap_truncating(
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data->display_name_chars, display_name,
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xe::countof(data->display_name_chars));
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xe::string_util::copy_maybe_truncating<
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string_util::Safety::IKnowWhatIAmDoing>(data->file_name, file_name,
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xe::countof(data->file_name));
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}
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};
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struct ContentAggregateData {
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uint32_t device_id;
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uint32_t content_type;
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std::u16string display_name;
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std::string file_name;
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uint32_t title_id;
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ContentAggregateData() = default;
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explicit ContentAggregateData(const XCONTENT_AGGREGATE_DATA& data) {
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device_id = data.device_id;
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content_type = data.content_type;
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display_name = xe::load_and_swap<std::u16string>(data.display_name);
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file_name = xe::load_and_swap<std::string>(data.file_name);
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title_id = data.title_id;
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}
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void Write(XCONTENT_AGGREGATE_DATA* data) const {
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data->device_id = device_id;
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data->content_type = content_type;
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xe::string_util::copy_and_swap_truncating(
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data->display_name_chars, display_name,
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xe::countof(data->display_name_chars));
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xe::string_util::copy_maybe_truncating<
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string_util::Safety::IKnowWhatIAmDoing>(data->file_name, file_name,
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xe::countof(data->file_name));
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data->title_id = title_id;
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bool operator==(const XCONTENT_AGGREGATE_DATA& other) const {
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// Package is located via device_id/title_id/content_type/file_name, so only
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// need to compare those
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return device_id == other.device_id && title_id == other.title_id &&
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content_type == other.content_type &&
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file_name() == other.file_name();
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}
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};
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static_assert_size(XCONTENT_AGGREGATE_DATA, 0x138);
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class ContentPackage {
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public:
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ContentPackage(KernelState* kernel_state, const std::string_view root_name,
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const ContentData& data,
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const XCONTENT_DATA& data,
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const std::filesystem::path& package_path);
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~ContentPackage();
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const ContentData& GetPackageContentData() const { return content_data_; }
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const XCONTENT_DATA& GetPackageContentData() const { return content_data_; }
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private:
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KernelState* kernel_state_;
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std::string root_name_;
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std::string device_path_;
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ContentData content_data_;
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XCONTENT_DATA content_data_;
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};
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class ContentManager {
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@@ -140,30 +122,30 @@ class ContentManager {
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const std::filesystem::path& root_path);
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~ContentManager();
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std::vector<ContentData> ListContent(uint32_t device_id,
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uint32_t content_type);
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std::vector<XCONTENT_DATA> ListContent(uint32_t device_id,
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XContentType content_type);
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std::unique_ptr<ContentPackage> ResolvePackage(
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const std::string_view root_name, const ContentData& data);
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const std::string_view root_name, const XCONTENT_DATA& data);
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bool ContentExists(const ContentData& data);
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bool ContentExists(const XCONTENT_DATA& data);
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X_RESULT CreateContent(const std::string_view root_name,
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const ContentData& data);
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const XCONTENT_DATA& data);
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X_RESULT OpenContent(const std::string_view root_name,
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const ContentData& data);
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const XCONTENT_DATA& data);
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X_RESULT CloseContent(const std::string_view root_name);
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X_RESULT GetContentThumbnail(const ContentData& data,
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X_RESULT GetContentThumbnail(const XCONTENT_DATA& data,
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std::vector<uint8_t>* buffer);
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X_RESULT SetContentThumbnail(const ContentData& data,
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X_RESULT SetContentThumbnail(const XCONTENT_DATA& data,
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std::vector<uint8_t> buffer);
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X_RESULT DeleteContent(const ContentData& data);
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X_RESULT DeleteContent(const XCONTENT_DATA& data);
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std::filesystem::path ResolveGameUserContentPath();
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bool IsContentOpen(const ContentData& data) const;
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bool IsContentOpen(const XCONTENT_DATA& data) const;
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void CloseOpenedFilesFromContent(const std::string_view root_name);
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private:
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std::filesystem::path ResolvePackageRoot(uint32_t content_type);
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std::filesystem::path ResolvePackagePath(const ContentData& data);
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std::filesystem::path ResolvePackageRoot(XContentType content_type);
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std::filesystem::path ResolvePackagePath(const XCONTENT_DATA& data);
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KernelState* kernel_state_;
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std::filesystem::path root_path_;
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