[Kernel] Merge Content*Data structs into XCONTENT*_DATA

Also moved XContentType to xbox.h so code can make use of it without needing to include STFS stuff
This commit is contained in:
emoose
2021-06-15 22:13:30 +01:00
committed by Rick Gibbed
parent e9f1a534df
commit 13f30d3492
6 changed files with 157 additions and 206 deletions

View File

@@ -33,105 +33,87 @@ namespace xam {
struct XCONTENT_DATA {
be<uint32_t> device_id;
be<uint32_t> content_type;
be<XContentType> content_type;
union {
be<uint16_t> display_name[128];
char16_t display_name_chars[128];
};
char file_name[42];
uint8_t padding[2];
};
static_assert_size(XCONTENT_DATA, 308);
// this should be be<uint16_t>, but that stops copy constructor being
// generated...
uint16_t uint[128];
char16_t chars[128];
} display_name_raw;
struct XCONTENT_AGGREGATE_DATA {
be<uint32_t> device_id;
be<uint32_t> content_type;
union {
be<uint16_t> display_name[128];
char16_t display_name_chars[128];
};
char file_name[42];
char file_name_raw[42];
// Some games use this padding field as a null-terminator, as eg.
// DLC packages usually fill the entire file_name_raw array
// Not every game sets it to 0 though, so make sure any file_name_raw reads
// only go up to 42 chars!
uint8_t padding[2];
bool operator==(const XCONTENT_DATA& other) const {
// Package is located via device_id/content_type/file_name, so only need to
// compare those
return device_id == other.device_id && content_type == other.content_type &&
file_name() == other.file_name();
}
std::u16string display_name() const {
return load_and_swap<std::u16string>(display_name_raw.uint);
}
std::string file_name() const {
std::string value;
value.assign(file_name_raw,
std::min(strlen(file_name_raw), countof(file_name_raw)));
return value;
}
void set_display_name(const std::u16string_view value) {
// Some games (eg Goldeneye XBLA) require multiple null-terminators for it
// to read the string properly, blanking the array should take care of that
std::fill_n(display_name_raw.chars, countof(display_name_raw.chars), 0);
string_util::copy_and_swap_truncating(display_name_raw.chars, value,
countof(display_name_raw.chars));
}
void set_file_name(const std::string_view value) {
std::fill_n(file_name_raw, countof(file_name_raw), 0);
string_util::copy_maybe_truncating<string_util::Safety::IKnowWhatIAmDoing>(
file_name_raw, value, xe::countof(file_name_raw));
// Some games rely on padding field acting as a null-terminator...
padding[0] = padding[1] = 0;
}
};
static_assert_size(XCONTENT_DATA, 0x134);
struct XCONTENT_AGGREGATE_DATA : XCONTENT_DATA {
be<uint32_t> title_id;
};
static_assert_size(XCONTENT_AGGREGATE_DATA, 312);
struct ContentData {
uint32_t device_id;
uint32_t content_type;
std::u16string display_name;
std::string file_name;
ContentData() = default;
bool operator==(const ContentData& rhs) const {
return device_id == rhs.device_id && content_type == rhs.content_type &&
file_name == rhs.file_name;
}
explicit ContentData(const XCONTENT_DATA& data) {
device_id = data.device_id;
content_type = data.content_type;
display_name = xe::load_and_swap<std::u16string>(data.display_name);
file_name = xe::load_and_swap<std::string>(data.file_name);
}
void Write(XCONTENT_DATA* data) const {
data->device_id = device_id;
data->content_type = content_type;
xe::string_util::copy_and_swap_truncating(
data->display_name_chars, display_name,
xe::countof(data->display_name_chars));
xe::string_util::copy_maybe_truncating<
string_util::Safety::IKnowWhatIAmDoing>(data->file_name, file_name,
xe::countof(data->file_name));
}
};
struct ContentAggregateData {
uint32_t device_id;
uint32_t content_type;
std::u16string display_name;
std::string file_name;
uint32_t title_id;
ContentAggregateData() = default;
explicit ContentAggregateData(const XCONTENT_AGGREGATE_DATA& data) {
device_id = data.device_id;
content_type = data.content_type;
display_name = xe::load_and_swap<std::u16string>(data.display_name);
file_name = xe::load_and_swap<std::string>(data.file_name);
title_id = data.title_id;
}
void Write(XCONTENT_AGGREGATE_DATA* data) const {
data->device_id = device_id;
data->content_type = content_type;
xe::string_util::copy_and_swap_truncating(
data->display_name_chars, display_name,
xe::countof(data->display_name_chars));
xe::string_util::copy_maybe_truncating<
string_util::Safety::IKnowWhatIAmDoing>(data->file_name, file_name,
xe::countof(data->file_name));
data->title_id = title_id;
bool operator==(const XCONTENT_AGGREGATE_DATA& other) const {
// Package is located via device_id/title_id/content_type/file_name, so only
// need to compare those
return device_id == other.device_id && title_id == other.title_id &&
content_type == other.content_type &&
file_name() == other.file_name();
}
};
static_assert_size(XCONTENT_AGGREGATE_DATA, 0x138);
class ContentPackage {
public:
ContentPackage(KernelState* kernel_state, const std::string_view root_name,
const ContentData& data,
const XCONTENT_DATA& data,
const std::filesystem::path& package_path);
~ContentPackage();
const ContentData& GetPackageContentData() const { return content_data_; }
const XCONTENT_DATA& GetPackageContentData() const { return content_data_; }
private:
KernelState* kernel_state_;
std::string root_name_;
std::string device_path_;
ContentData content_data_;
XCONTENT_DATA content_data_;
};
class ContentManager {
@@ -140,30 +122,30 @@ class ContentManager {
const std::filesystem::path& root_path);
~ContentManager();
std::vector<ContentData> ListContent(uint32_t device_id,
uint32_t content_type);
std::vector<XCONTENT_DATA> ListContent(uint32_t device_id,
XContentType content_type);
std::unique_ptr<ContentPackage> ResolvePackage(
const std::string_view root_name, const ContentData& data);
const std::string_view root_name, const XCONTENT_DATA& data);
bool ContentExists(const ContentData& data);
bool ContentExists(const XCONTENT_DATA& data);
X_RESULT CreateContent(const std::string_view root_name,
const ContentData& data);
const XCONTENT_DATA& data);
X_RESULT OpenContent(const std::string_view root_name,
const ContentData& data);
const XCONTENT_DATA& data);
X_RESULT CloseContent(const std::string_view root_name);
X_RESULT GetContentThumbnail(const ContentData& data,
X_RESULT GetContentThumbnail(const XCONTENT_DATA& data,
std::vector<uint8_t>* buffer);
X_RESULT SetContentThumbnail(const ContentData& data,
X_RESULT SetContentThumbnail(const XCONTENT_DATA& data,
std::vector<uint8_t> buffer);
X_RESULT DeleteContent(const ContentData& data);
X_RESULT DeleteContent(const XCONTENT_DATA& data);
std::filesystem::path ResolveGameUserContentPath();
bool IsContentOpen(const ContentData& data) const;
bool IsContentOpen(const XCONTENT_DATA& data) const;
void CloseOpenedFilesFromContent(const std::string_view root_name);
private:
std::filesystem::path ResolvePackageRoot(uint32_t content_type);
std::filesystem::path ResolvePackagePath(const ContentData& data);
std::filesystem::path ResolvePackageRoot(XContentType content_type);
std::filesystem::path ResolvePackagePath(const XCONTENT_DATA& data);
KernelState* kernel_state_;
std::filesystem::path root_path_;