[D3D12] Rename 2_10_10_10 AS_16 RT format to AS_10

This commit is contained in:
Triang3l
2018-12-29 14:59:10 +03:00
parent 616739048b
commit 14476e5453
2 changed files with 6 additions and 6 deletions

View File

@@ -42,7 +42,7 @@ uint32_t DxbcShaderTranslator::GetColorFormatRTFlags(
// Unused
kRTFlag_FormatUnusedR | kRTFlag_FormatUnusedG | kRTFlag_FormatUnusedB |
kRTFlag_FormatUnusedA,
// k_2_10_10_10_AS_16_16_16_16
// k_2_10_10_10_AS_10_10_10_10
kRTFlag_FormatFixed,
// Unused.
kRTFlag_FormatUnusedR | kRTFlag_FormatUnusedG | kRTFlag_FormatUnusedB |
@@ -82,7 +82,7 @@ void DxbcShaderTranslator::SetColorFormatSystemConstants(
color_store_scale = alpha_store_scale = 255.0f;
break;
case ColorRenderTargetFormat::k_2_10_10_10:
case ColorRenderTargetFormat::k_2_10_10_10_AS_16_16_16_16:
case ColorRenderTargetFormat::k_2_10_10_10_AS_10_10_10_10:
constants.edram_rt_pack_width_low[rt_index] =
10 | (10 << 8) | (10 << 16) | (2 << 24);
constants.edram_rt_pack_offset_low[rt_index] =