Debugger now listens for connections and will only allow one at a time.

This commit is contained in:
Ben Vanik
2013-12-19 10:08:25 -08:00
parent 597e196940
commit 1461792289
10 changed files with 103 additions and 26 deletions

View File

@@ -27,15 +27,20 @@ DEFINE_bool(wait_for_debugger, false,
DebugServer::DebugServer(Emulator* emulator) :
emulator_(emulator) {
protocols_.push_back(
new protocols::gdb::GDBProtocol(this));
emulator_(emulator), lock_(0) {
lock_ = xe_mutex_alloc(10000);
//protocols_.push_back(
// new protocols::ws::WSProtocol(this));
// new protocols::gdb::GDBProtocol(this));
protocols_.push_back(
new protocols::ws::WSProtocol(this));
}
DebugServer::~DebugServer() {
Shutdown();
xe_free(lock_);
lock_ = 0;
}
int DebugServer::Startup() {
@@ -67,6 +72,8 @@ int DebugServer::Startup() {
}
void DebugServer::Shutdown() {
xe_mutex_lock(lock_);
std::vector<DebugClient*> clients(clients_.begin(), clients_.end());
clients_.clear();
for (std::vector<DebugClient*>::iterator it = clients.begin();
@@ -80,18 +87,35 @@ void DebugServer::Shutdown() {
it != protocols.end(); ++it) {
delete *it;
}
xe_mutex_unlock(lock_);
}
void DebugServer::AddClient(DebugClient* debug_client) {
xe_mutex_lock(lock_);
// Only one debugger at a time right now. Kill any old one.
while (clients_.size()) {
DebugClient* old_client = clients_.back();
clients_.pop_back();
old_client->Close();
}
clients_.push_back(debug_client);
xe_mutex_unlock(lock_);
}
void DebugServer::RemoveClient(DebugClient* debug_client) {
xe_mutex_lock(lock_);
for (std::vector<DebugClient*>::iterator it = clients_.begin();
it != clients_.end(); ++it) {
if (*it == debug_client) {
clients_.erase(it);
return;
break;
}
}
xe_mutex_unlock(lock_);
}