xb style.

This commit is contained in:
Ben Vanik
2015-08-07 07:56:57 -07:00
parent 5e08889d93
commit 14beb27ebc
63 changed files with 338 additions and 331 deletions

View File

@@ -34,13 +34,13 @@ bool DiscImageDevice::Initialize() {
ParseState state = {0};
state.ptr = mmap_->data();
state.size = mmap_->size();
auto result = Verify(state);
auto result = Verify(&state);
if (result != Error::kSuccess) {
XELOGE("Failed to verify disc image header: %d", result);
return false;
}
result = ReadAllEntries(state, state.ptr + state.root_offset);
result = ReadAllEntries(&state, state.ptr + state.root_offset);
if (result != Error::kSuccess) {
XELOGE("Failed to read all GDFX entries: %d", result);
return false;
@@ -49,15 +49,15 @@ bool DiscImageDevice::Initialize() {
return true;
}
DiscImageDevice::Error DiscImageDevice::Verify(ParseState& state) {
DiscImageDevice::Error DiscImageDevice::Verify(ParseState* state) {
// Find sector 32 of the game partition - try at a few points.
static const size_t likely_offsets[] = {
0x00000000, 0x0000FB20, 0x00020600, 0x0FD90000,
};
bool magic_found = false;
for (size_t n = 0; n < xe::countof(likely_offsets); n++) {
state.game_offset = likely_offsets[n];
if (VerifyMagic(state, state.game_offset + (32 * kXESectorSize))) {
state->game_offset = likely_offsets[n];
if (VerifyMagic(state, state->game_offset + (32 * kXESectorSize))) {
magic_found = true;
break;
}
@@ -68,27 +68,28 @@ DiscImageDevice::Error DiscImageDevice::Verify(ParseState& state) {
}
// Read sector 32 to get FS state.
if (state.size < state.game_offset + (32 * kXESectorSize)) {
if (state->size < state->game_offset + (32 * kXESectorSize)) {
return Error::kErrorReadError;
}
uint8_t* fs_ptr = state.ptr + state.game_offset + (32 * kXESectorSize);
state.root_sector = xe::load<uint32_t>(fs_ptr + 20);
state.root_size = xe::load<uint32_t>(fs_ptr + 24);
state.root_offset = state.game_offset + (state.root_sector * kXESectorSize);
if (state.root_size < 13 || state.root_size > 32 * 1024 * 1024) {
uint8_t* fs_ptr = state->ptr + state->game_offset + (32 * kXESectorSize);
state->root_sector = xe::load<uint32_t>(fs_ptr + 20);
state->root_size = xe::load<uint32_t>(fs_ptr + 24);
state->root_offset =
state->game_offset + (state->root_sector * kXESectorSize);
if (state->root_size < 13 || state->root_size > 32 * 1024 * 1024) {
return Error::kErrorDamagedFile;
}
return Error::kSuccess;
}
bool DiscImageDevice::VerifyMagic(ParseState& state, size_t offset) {
bool DiscImageDevice::VerifyMagic(ParseState* state, size_t offset) {
// Simple check to see if the given offset contains the magic value.
return std::memcmp(state.ptr + offset, "MICROSOFT*XBOX*MEDIA", 20) == 0;
return std::memcmp(state->ptr + offset, "MICROSOFT*XBOX*MEDIA", 20) == 0;
}
DiscImageDevice::Error DiscImageDevice::ReadAllEntries(
ParseState& state, const uint8_t* root_buffer) {
ParseState* state, const uint8_t* root_buffer) {
auto root_entry = new DiscImageEntry(this, nullptr, "", mmap_.get());
root_entry->attributes_ = kFileAttributeDirectory;
root_entry_ = std::unique_ptr<Entry>(root_entry);
@@ -100,7 +101,7 @@ DiscImageDevice::Error DiscImageDevice::ReadAllEntries(
return Error::kSuccess;
}
bool DiscImageDevice::ReadEntry(ParseState& state, const uint8_t* buffer,
bool DiscImageDevice::ReadEntry(ParseState* state, const uint8_t* buffer,
uint16_t entry_ordinal,
DiscImageEntry* parent) {
const uint8_t* p = buffer + (entry_ordinal * 4);
@@ -111,7 +112,7 @@ bool DiscImageDevice::ReadEntry(ParseState& state, const uint8_t* buffer,
size_t length = xe::load<uint32_t>(p + 8);
uint8_t attributes = xe::load<uint8_t>(p + 12);
uint8_t name_length = xe::load<uint8_t>(p + 13);
char* name = (char*)(p + 14);
auto name = reinterpret_cast<const char*>(p + 14);
if (node_l && !ReadEntry(state, buffer, node_l, parent)) {
return false;
@@ -135,20 +136,20 @@ bool DiscImageDevice::ReadEntry(ParseState& state, const uint8_t* buffer,
entry->data_size_ = 0;
if (length) {
// Not a leaf - read in children.
if (state.size < state.game_offset + (sector * kXESectorSize)) {
if (state->size < state->game_offset + (sector * kXESectorSize)) {
// Out of bounds read.
return false;
}
// Read child list.
uint8_t* folder_ptr =
state.ptr + state.game_offset + (sector * kXESectorSize);
state->ptr + state->game_offset + (sector * kXESectorSize);
if (!ReadEntry(state, folder_ptr, 0, entry)) {
return false;
}
}
} else {
// File.
entry->data_offset_ = state.game_offset + (sector * kXESectorSize);
entry->data_offset_ = state->game_offset + (sector * kXESectorSize);
entry->data_size_ = length;
}