Renaming xe::cpu::frontend to xe::cpu::ppc.

This commit is contained in:
Ben Vanik
2015-12-14 21:17:55 -08:00
parent 9273359cdd
commit 15816327b4
225 changed files with 196 additions and 204 deletions

View File

@@ -0,0 +1,48 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_CPU_PPC_PPC_SCANNER_H_
#define XENIA_CPU_PPC_PPC_SCANNER_H_
#include <vector>
#include "xenia/cpu/debug_info.h"
#include "xenia/cpu/function.h"
namespace xe {
namespace cpu {
namespace ppc {
class PPCFrontend;
struct BlockInfo {
uint32_t start_address;
uint32_t end_address;
};
class PPCScanner {
public:
explicit PPCScanner(PPCFrontend* frontend);
~PPCScanner();
bool Scan(GuestFunction* function, DebugInfo* debug_info);
std::vector<BlockInfo> FindBlocks(GuestFunction* function);
private:
bool IsRestGprLr(uint32_t address);
PPCFrontend* frontend_ = nullptr;
};
} // namespace ppc
} // namespace cpu
} // namespace xe
#endif // XENIA_CPU_PPC_PPC_SCANNER_H_