Massive refactoring of xenia::ui and GL swap behavior.
This seems to dramatically improve most games (especially with --vsync=false), though it may cause swap issues with others. New code should be easier to port, and enables elemental-forms to be drawn for any emulator UI.
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@@ -10,6 +10,7 @@
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#ifndef XENIA_UI_FILE_PICKER_H_
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#define XENIA_UI_FILE_PICKER_H_
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#include <memory>
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#include <string>
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#include <vector>
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@@ -27,6 +28,8 @@ class FilePicker {
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kDirectory = 1,
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};
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static std::unique_ptr<FilePicker> Create();
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FilePicker()
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: mode_(Mode::kOpen),
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type_(Type::kFile),
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