Massive refactoring of xenia::ui and GL swap behavior.

This seems to dramatically improve most games (especially with
--vsync=false), though it may cause swap issues with others.
New code should be easier to port, and enables elemental-forms to be
drawn for any emulator UI.
This commit is contained in:
Ben Vanik
2015-07-12 22:03:47 -07:00
parent e69c7b00a8
commit 15c17459be
61 changed files with 1994 additions and 2623 deletions

View File

@@ -11,7 +11,6 @@
#include "xenia/base/assert.h"
#include "xenia/base/math.h"
#include "xenia/gpu/gl4/gl4_gpu_flags.h"
namespace xe {
namespace ui {