[D3D12] DXBC binding fixes

This commit is contained in:
Triang3l
2018-09-11 23:15:32 +03:00
parent 2a98d29eda
commit 15e0501a49
2 changed files with 13 additions and 6 deletions

View File

@@ -2945,7 +2945,7 @@ uint32_t DxbcShaderTranslator::FindOrAddSamplerBinding(
new_sampler_binding.mip_filter = mip_filter;
new_sampler_binding.aniso_filter = aniso_filter;
new_sampler_binding.name = name.str();
uint32_t sampler_register = 1 + uint32_t(sampler_bindings_.size());
uint32_t sampler_register = uint32_t(sampler_bindings_.size());
sampler_bindings_.emplace_back(std::move(new_sampler_binding));
return sampler_register;
}