[XeSL] Metal Shading Language definitions

This commit is contained in:
Triang3l
2022-06-16 21:39:16 +03:00
parent 820b7ba217
commit 166be463be
176 changed files with 83740 additions and 83682 deletions

View File

@@ -5,7 +5,7 @@
//
// Buffer Definitions:
//
// cbuffer xesl_push_constants
// cbuffer xesl_pushConstants
// {
//
// int2 xe_bilinear_output_offset; // Offset: 0 Size: 8
@@ -20,7 +20,7 @@
// ------------------------------ ---------- ------- ----------- ------- -------------- ------
// xe_bilinear_sampler sampler NA NA S0 s0 1
// xe_bilinear_source texture float4 2d T0 t0 1
// xesl_push_constants cbuffer NA NA CB0 cb0 1
// xesl_pushConstants cbuffer NA NA CB0 cb0 1
//
//
//
@@ -317,10 +317,10 @@ ret
const BYTE guest_output_bilinear_dither_ps[] =
{
68, 88, 66, 67, 55, 93,
9, 117, 129, 177, 137, 139,
40, 171, 68, 135, 129, 155,
184, 4, 1, 0, 0, 0,
68, 88, 66, 67, 136, 171,
120, 166, 53, 38, 172, 101,
232, 170, 77, 224, 127, 69,
99, 234, 1, 0, 0, 0,
60, 21, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
72, 2, 0, 0, 124, 2,
@@ -365,8 +365,8 @@ const BYTE guest_output_bilinear_dither_ps[] =
114, 95, 115, 111, 117, 114,
99, 101, 0, 120, 101, 115,
108, 95, 112, 117, 115, 104,
95, 99, 111, 110, 115, 116,
97, 110, 116, 115, 0, 171,
67, 111, 110, 115, 116, 97,
110, 116, 115, 0, 171, 171,
219, 0, 0, 0, 2, 0,
0, 0, 8, 1, 0, 0,
16, 0, 0, 0, 0, 0,

View File

@@ -5,7 +5,7 @@
//
// Buffer Definitions:
//
// cbuffer xesl_push_constants
// cbuffer xesl_pushConstants
// {
//
// int2 xe_bilinear_output_offset; // Offset: 0 Size: 8
@@ -20,7 +20,7 @@
// ------------------------------ ---------- ------- ----------- ------- -------------- ------
// xe_bilinear_sampler sampler NA NA S0 s0 1
// xe_bilinear_source texture float4 2d T0 t0 1
// xesl_push_constants cbuffer NA NA CB0 cb0 1
// xesl_pushConstants cbuffer NA NA CB0 cb0 1
//
//
//
@@ -59,10 +59,10 @@ ret
const BYTE guest_output_bilinear_ps[] =
{
68, 88, 66, 67, 175, 56,
50, 37, 119, 44, 96, 58,
35, 254, 104, 220, 3, 182,
40, 123, 1, 0, 0, 0,
68, 88, 66, 67, 159, 77,
178, 81, 43, 87, 105, 129,
234, 205, 246, 65, 132, 172,
222, 201, 1, 0, 0, 0,
208, 4, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
72, 2, 0, 0, 124, 2,
@@ -107,8 +107,8 @@ const BYTE guest_output_bilinear_ps[] =
114, 95, 115, 111, 117, 114,
99, 101, 0, 120, 101, 115,
108, 95, 112, 117, 115, 104,
95, 99, 111, 110, 115, 116,
97, 110, 116, 115, 0, 171,
67, 111, 110, 115, 116, 97,
110, 116, 115, 0, 171, 171,
219, 0, 0, 0, 2, 0,
0, 0, 8, 1, 0, 0,
16, 0, 0, 0, 0, 0,

View File

@@ -5,7 +5,7 @@
//
// Buffer Definitions:
//
// cbuffer xesl_push_constants
// cbuffer xesl_pushConstants
// {
//
// int2 xe_cas_output_offset; // Offset: 0 Size: 8
@@ -20,7 +20,7 @@
// Name Type Format Dim ID HLSL Bind Count
// ------------------------------ ---------- ------- ----------- ------- -------------- ------
// xe_cas_source texture float4 2d T0 t0 1
// xesl_push_constants cbuffer NA NA CB0 cb0 1
// xesl_pushConstants cbuffer NA NA CB0 cb0 1
//
//
//
@@ -480,10 +480,10 @@ ret
const BYTE guest_output_ffx_cas_resample_dither_ps[] =
{
68, 88, 66, 67, 21, 92,
80, 2, 197, 220, 181, 240,
230, 52, 184, 130, 14, 196,
203, 108, 1, 0, 0, 0,
68, 88, 66, 67, 8, 179,
150, 117, 37, 218, 87, 248,
73, 190, 7, 88, 186, 25,
79, 130, 1, 0, 0, 0,
220, 40, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
120, 2, 0, 0, 172, 2,
@@ -517,8 +517,8 @@ const BYTE guest_output_ffx_cas_resample_dither_ps[] =
97, 115, 95, 115, 111, 117,
114, 99, 101, 0, 120, 101,
115, 108, 95, 112, 117, 115,
104, 95, 99, 111, 110, 115,
116, 97, 110, 116, 115, 0,
104, 67, 111, 110, 115, 116,
97, 110, 116, 115, 0, 171,
171, 171, 154, 0, 0, 0,
3, 0, 0, 0, 200, 0,
0, 0, 32, 0, 0, 0,

View File

@@ -5,7 +5,7 @@
//
// Buffer Definitions:
//
// cbuffer xesl_push_constants
// cbuffer xesl_pushConstants
// {
//
// int2 xe_cas_output_offset; // Offset: 0 Size: 8
@@ -20,7 +20,7 @@
// Name Type Format Dim ID HLSL Bind Count
// ------------------------------ ---------- ------- ----------- ------- -------------- ------
// xe_cas_source texture float4 2d T0 t0 1
// xesl_push_constants cbuffer NA NA CB0 cb0 1
// xesl_pushConstants cbuffer NA NA CB0 cb0 1
//
//
//
@@ -221,10 +221,10 @@ ret
const BYTE guest_output_ffx_cas_resample_ps[] =
{
68, 88, 66, 67, 248, 232,
207, 92, 213, 189, 237, 217,
220, 103, 14, 244, 152, 17,
180, 41, 1, 0, 0, 0,
68, 88, 66, 67, 218, 135,
61, 84, 18, 214, 47, 213,
40, 40, 32, 224, 139, 169,
5, 170, 1, 0, 0, 0,
92, 24, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
120, 2, 0, 0, 172, 2,
@@ -258,8 +258,8 @@ const BYTE guest_output_ffx_cas_resample_ps[] =
97, 115, 95, 115, 111, 117,
114, 99, 101, 0, 120, 101,
115, 108, 95, 112, 117, 115,
104, 95, 99, 111, 110, 115,
116, 97, 110, 116, 115, 0,
104, 67, 111, 110, 115, 116,
97, 110, 116, 115, 0, 171,
171, 171, 154, 0, 0, 0,
3, 0, 0, 0, 200, 0,
0, 0, 32, 0, 0, 0,

View File

@@ -5,7 +5,7 @@
//
// Buffer Definitions:
//
// cbuffer xesl_push_constants
// cbuffer xesl_pushConstants
// {
//
// int2 xe_cas_output_offset; // Offset: 0 Size: 8
@@ -19,7 +19,7 @@
// Name Type Format Dim ID HLSL Bind Count
// ------------------------------ ---------- ------- ----------- ------- -------------- ------
// xe_cas_source texture float4 2d T0 t0 1
// xesl_push_constants cbuffer NA NA CB0 cb0 1
// xesl_pushConstants cbuffer NA NA CB0 cb0 1
//
//
//
@@ -356,10 +356,10 @@ ret
const BYTE guest_output_ffx_cas_sharpen_dither_ps[] =
{
68, 88, 66, 67, 40, 137,
120, 207, 219, 113, 174, 114,
95, 39, 41, 188, 245, 255,
248, 3, 1, 0, 0, 0,
68, 88, 66, 67, 164, 76,
101, 32, 181, 159, 26, 149,
191, 3, 199, 32, 184, 62,
27, 250, 1, 0, 0, 0,
168, 25, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
4, 2, 0, 0, 56, 2,
@@ -393,8 +393,8 @@ const BYTE guest_output_ffx_cas_sharpen_dither_ps[] =
97, 115, 95, 115, 111, 117,
114, 99, 101, 0, 120, 101,
115, 108, 95, 112, 117, 115,
104, 95, 99, 111, 110, 115,
116, 97, 110, 116, 115, 0,
104, 67, 111, 110, 115, 116,
97, 110, 116, 115, 0, 171,
171, 171, 154, 0, 0, 0,
2, 0, 0, 0, 200, 0,
0, 0, 16, 0, 0, 0,

View File

@@ -5,7 +5,7 @@
//
// Buffer Definitions:
//
// cbuffer xesl_push_constants
// cbuffer xesl_pushConstants
// {
//
// int2 xe_cas_output_offset; // Offset: 0 Size: 8
@@ -19,7 +19,7 @@
// Name Type Format Dim ID HLSL Bind Count
// ------------------------------ ---------- ------- ----------- ------- -------------- ------
// xe_cas_source texture float4 2d T0 t0 1
// xesl_push_constants cbuffer NA NA CB0 cb0 1
// xesl_pushConstants cbuffer NA NA CB0 cb0 1
//
//
//
@@ -97,10 +97,10 @@ ret
const BYTE guest_output_ffx_cas_sharpen_ps[] =
{
68, 88, 66, 67, 14, 237,
51, 102, 112, 84, 142, 150,
37, 247, 218, 109, 45, 27,
110, 124, 1, 0, 0, 0,
68, 88, 66, 67, 246, 148,
96, 173, 10, 53, 27, 198,
93, 67, 135, 197, 148, 79,
250, 14, 1, 0, 0, 0,
40, 9, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
4, 2, 0, 0, 56, 2,
@@ -134,8 +134,8 @@ const BYTE guest_output_ffx_cas_sharpen_ps[] =
97, 115, 95, 115, 111, 117,
114, 99, 101, 0, 120, 101,
115, 108, 95, 112, 117, 115,
104, 95, 99, 111, 110, 115,
116, 97, 110, 116, 115, 0,
104, 67, 111, 110, 115, 116,
97, 110, 116, 115, 0, 171,
171, 171, 154, 0, 0, 0,
2, 0, 0, 0, 200, 0,
0, 0, 16, 0, 0, 0,

View File

@@ -5,7 +5,7 @@
//
// Buffer Definitions:
//
// cbuffer xesl_push_constants
// cbuffer xesl_pushConstants
// {
//
// float2 xe_fsr_easu_input_output_size_ratio;// Offset: 0 Size: 8
@@ -20,7 +20,7 @@
// ------------------------------ ---------- ------- ----------- ------- -------------- ------
// xe_fsr_easu_sampler sampler NA NA S0 s0 1
// xe_fsr_easu_source texture float4 2d T0 t0 1
// xesl_push_constants cbuffer NA NA CB0 cb0 1
// xesl_pushConstants cbuffer NA NA CB0 cb0 1
//
//
//
@@ -349,10 +349,10 @@ ret
const BYTE guest_output_ffx_fsr_easu_ps[] =
{
68, 88, 66, 67, 116, 222,
34, 168, 25, 190, 222, 18,
116, 177, 135, 170, 202, 44,
73, 65, 1, 0, 0, 0,
68, 88, 66, 67, 204, 214,
70, 255, 61, 49, 52, 98,
20, 80, 3, 213, 232, 141,
225, 246, 1, 0, 0, 0,
240, 40, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
40, 2, 0, 0, 92, 2,
@@ -397,8 +397,8 @@ const BYTE guest_output_ffx_fsr_easu_ps[] =
117, 95, 115, 111, 117, 114,
99, 101, 0, 120, 101, 115,
108, 95, 112, 117, 115, 104,
95, 99, 111, 110, 115, 116,
97, 110, 116, 115, 0, 171,
67, 111, 110, 115, 116, 97,
110, 116, 115, 0, 171, 171,
219, 0, 0, 0, 2, 0,
0, 0, 8, 1, 0, 0,
16, 0, 0, 0, 0, 0,

View File

@@ -5,7 +5,7 @@
//
// Buffer Definitions:
//
// cbuffer xesl_push_constants
// cbuffer xesl_pushConstants
// {
//
// int2 xe_fsr_rcas_output_offset; // Offset: 0 Size: 8
@@ -19,7 +19,7 @@
// Name Type Format Dim ID HLSL Bind Count
// ------------------------------ ---------- ------- ----------- ------- -------------- ------
// xe_fsr_rcas_source texture float4 2d T0 t0 1
// xesl_push_constants cbuffer NA NA CB0 cb0 1
// xesl_pushConstants cbuffer NA NA CB0 cb0 1
//
//
//
@@ -355,10 +355,10 @@ ret
const BYTE guest_output_ffx_fsr_rcas_dither_ps[] =
{
68, 88, 66, 67, 77, 65,
206, 53, 228, 110, 88, 184,
82, 169, 180, 230, 247, 200,
167, 144, 1, 0, 0, 0,
68, 88, 66, 67, 104, 194,
182, 4, 99, 141, 191, 237,
114, 162, 251, 47, 83, 117,
247, 165, 1, 0, 0, 0,
200, 25, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
16, 2, 0, 0, 68, 2,
@@ -393,8 +393,8 @@ const BYTE guest_output_ffx_fsr_rcas_dither_ps[] =
115, 95, 115, 111, 117, 114,
99, 101, 0, 120, 101, 115,
108, 95, 112, 117, 115, 104,
95, 99, 111, 110, 115, 116,
97, 110, 116, 115, 0, 171,
67, 111, 110, 115, 116, 97,
110, 116, 115, 0, 171, 171,
159, 0, 0, 0, 2, 0,
0, 0, 204, 0, 0, 0,
16, 0, 0, 0, 0, 0,

View File

@@ -5,7 +5,7 @@
//
// Buffer Definitions:
//
// cbuffer xesl_push_constants
// cbuffer xesl_pushConstants
// {
//
// int2 xe_fsr_rcas_output_offset; // Offset: 0 Size: 8
@@ -19,7 +19,7 @@
// Name Type Format Dim ID HLSL Bind Count
// ------------------------------ ---------- ------- ----------- ------- -------------- ------
// xe_fsr_rcas_source texture float4 2d T0 t0 1
// xesl_push_constants cbuffer NA NA CB0 cb0 1
// xesl_pushConstants cbuffer NA NA CB0 cb0 1
//
//
//
@@ -97,10 +97,10 @@ ret
const BYTE guest_output_ffx_fsr_rcas_ps[] =
{
68, 88, 66, 67, 237, 222,
102, 71, 124, 101, 220, 72,
67, 59, 94, 83, 225, 6,
166, 232, 1, 0, 0, 0,
68, 88, 66, 67, 246, 223,
238, 231, 67, 24, 70, 55,
27, 63, 112, 69, 229, 25,
239, 231, 1, 0, 0, 0,
92, 9, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
16, 2, 0, 0, 68, 2,
@@ -135,8 +135,8 @@ const BYTE guest_output_ffx_fsr_rcas_ps[] =
115, 95, 115, 111, 117, 114,
99, 101, 0, 120, 101, 115,
108, 95, 112, 117, 115, 104,
95, 99, 111, 110, 115, 116,
97, 110, 116, 115, 0, 171,
67, 111, 110, 115, 116, 97,
110, 116, 115, 0, 171, 171,
159, 0, 0, 0, 2, 0,
0, 0, 204, 0, 0, 0,
16, 0, 0, 0, 0, 0,

View File

@@ -5,7 +5,7 @@
//
// Buffer Definitions:
//
// cbuffer xesl_push_constants
// cbuffer xesl_pushConstants
// {
//
// float2 xe_triangle_strip_rect_offset;// Offset: 0 Size: 8
@@ -18,7 +18,7 @@
//
// Name Type Format Dim ID HLSL Bind Count
// ------------------------------ ---------- ------- ----------- ------- -------------- ------
// xesl_push_constants cbuffer NA NA CB0 cb0 1
// xesl_pushConstants cbuffer NA NA CB0 cb0 1
//
//
//
@@ -53,10 +53,10 @@ ret
const BYTE guest_output_triangle_strip_rect_vs[] =
{
68, 88, 66, 67, 149, 206,
103, 147, 159, 147, 2, 90,
215, 81, 85, 83, 111, 183,
165, 48, 1, 0, 0, 0,
68, 88, 66, 67, 7, 8,
151, 116, 244, 223, 181, 252,
225, 125, 49, 199, 242, 21,
127, 234, 1, 0, 0, 0,
204, 3, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
172, 1, 0, 0, 224, 1,
@@ -81,8 +81,8 @@ const BYTE guest_output_triangle_strip_rect_vs[] =
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 120, 101,
115, 108, 95, 112, 117, 115,
104, 95, 99, 111, 110, 115,
116, 97, 110, 116, 115, 0,
104, 67, 111, 110, 115, 116,
97, 110, 116, 115, 0, 171,
100, 0, 0, 0, 2, 0,
0, 0, 144, 0, 0, 0,
16, 0, 0, 0, 0, 0,

View File

@@ -8,7 +8,7 @@
// Name Type Format Dim ID HLSL Bind Count
// ------------------------------ ---------- ------- ----------- ------- -------------- ------
// xesl_id_sampler_xe_immediate_texture sampler NA NA S0 s0 1
// xesl_id_texture_xe_immediate_texture texture float4 2d T0 t0 1
// xe_immediate_texture texture float4 2d T0 t0 1
//
//
//
@@ -42,21 +42,21 @@ ret
const BYTE immediate_ps[] =
{
68, 88, 66, 67, 16, 180,
111, 94, 249, 238, 63, 126,
172, 161, 159, 61, 24, 3,
19, 209, 1, 0, 0, 0,
36, 3, 0, 0, 5, 0,
68, 88, 66, 67, 152, 87,
131, 55, 21, 197, 40, 238,
220, 42, 65, 152, 57, 144,
44, 106, 1, 0, 0, 0,
20, 3, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
60, 1, 0, 0, 140, 1,
0, 0, 192, 1, 0, 0,
136, 2, 0, 0, 82, 68,
69, 70, 0, 1, 0, 0,
44, 1, 0, 0, 124, 1,
0, 0, 176, 1, 0, 0,
120, 2, 0, 0, 82, 68,
69, 70, 240, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 2, 0, 0, 0,
60, 0, 0, 0, 1, 5,
255, 255, 0, 5, 0, 0,
214, 0, 0, 0, 19, 19,
198, 0, 0, 0, 19, 19,
68, 37, 60, 0, 0, 0,
24, 0, 0, 0, 40, 0,
0, 0, 40, 0, 0, 0,
@@ -81,91 +81,84 @@ const BYTE immediate_ps[] =
120, 101, 95, 105, 109, 109,
101, 100, 105, 97, 116, 101,
95, 116, 101, 120, 116, 117,
114, 101, 0, 120, 101, 115,
108, 95, 105, 100, 95, 116,
101, 120, 116, 117, 114, 101,
95, 120, 101, 95, 105, 109,
109, 101, 100, 105, 97, 116,
101, 95, 116, 101, 120, 116,
117, 114, 101, 0, 77, 105,
99, 114, 111, 115, 111, 102,
116, 32, 40, 82, 41, 32,
72, 76, 83, 76, 32, 83,
104, 97, 100, 101, 114, 32,
67, 111, 109, 112, 105, 108,
101, 114, 32, 49, 48, 46,
49, 0, 171, 171, 73, 83,
71, 78, 72, 0, 0, 0,
2, 0, 0, 0, 8, 0,
0, 0, 56, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
0, 0, 0, 0, 3, 3,
0, 0, 65, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
1, 0, 0, 0, 15, 15,
0, 0, 84, 69, 88, 67,
79, 79, 82, 68, 0, 67,
79, 76, 79, 82, 0, 171,
79, 83, 71, 78, 44, 0,
0, 0, 1, 0, 0, 0,
8, 0, 0, 0, 32, 0,
114, 101, 0, 120, 101, 95,
105, 109, 109, 101, 100, 105,
97, 116, 101, 95, 116, 101,
120, 116, 117, 114, 101, 0,
77, 105, 99, 114, 111, 115,
111, 102, 116, 32, 40, 82,
41, 32, 72, 76, 83, 76,
32, 83, 104, 97, 100, 101,
114, 32, 67, 111, 109, 112,
105, 108, 101, 114, 32, 49,
48, 46, 49, 0, 171, 171,
73, 83, 71, 78, 72, 0,
0, 0, 2, 0, 0, 0,
8, 0, 0, 0, 56, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 0, 0, 0, 0,
15, 0, 0, 0, 83, 86,
95, 84, 97, 114, 103, 101,
116, 0, 171, 171, 83, 72,
69, 88, 192, 0, 0, 0,
81, 0, 0, 0, 48, 0,
0, 0, 106, 8, 0, 1,
90, 0, 0, 6, 70, 110,
48, 0, 0, 0, 0, 0,
3, 3, 0, 0, 65, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 1, 0, 0, 0,
15, 15, 0, 0, 84, 69,
88, 67, 79, 79, 82, 68,
0, 67, 79, 76, 79, 82,
0, 171, 79, 83, 71, 78,
44, 0, 0, 0, 1, 0,
0, 0, 8, 0, 0, 0,
32, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
3, 0, 0, 0, 0, 0,
0, 0, 15, 0, 0, 0,
83, 86, 95, 84, 97, 114,
103, 101, 116, 0, 171, 171,
83, 72, 69, 88, 192, 0,
0, 0, 81, 0, 0, 0,
48, 0, 0, 0, 106, 8,
0, 1, 90, 0, 0, 6,
70, 110, 48, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
88, 24, 0, 7, 70, 126,
48, 0, 0, 0, 0, 0,
0, 0, 88, 24, 0, 7,
70, 126, 48, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 85, 85, 0, 0,
0, 0, 0, 0, 98, 16,
0, 3, 50, 16, 16, 0,
0, 0, 0, 0, 98, 16,
0, 3, 242, 16, 16, 0,
1, 0, 0, 0, 101, 0,
0, 3, 242, 32, 16, 0,
0, 0, 0, 0, 104, 0,
0, 2, 1, 0, 0, 0,
72, 0, 0, 13, 242, 0,
0, 0, 0, 0, 85, 85,
0, 0, 0, 0, 0, 0,
98, 16, 0, 3, 50, 16,
16, 0, 0, 0, 0, 0,
70, 16, 16, 0, 0, 0,
0, 0, 70, 126, 32, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 96, 32, 0,
0, 0, 0, 0, 0, 0,
0, 0, 1, 64, 0, 0,
0, 0, 0, 0, 56, 0,
0, 7, 242, 32, 16, 0,
0, 0, 0, 0, 70, 14,
98, 16, 0, 3, 242, 16,
16, 0, 1, 0, 0, 0,
101, 0, 0, 3, 242, 32,
16, 0, 0, 0, 0, 0,
70, 30, 16, 0, 1, 0,
0, 0, 62, 0, 0, 1,
83, 84, 65, 84, 148, 0,
0, 0, 3, 0, 0, 0,
1, 0, 0, 0, 0, 0,
0, 0, 3, 0, 0, 0,
1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
104, 0, 0, 2, 1, 0,
0, 0, 72, 0, 0, 13,
242, 0, 16, 0, 0, 0,
0, 0, 70, 16, 16, 0,
0, 0, 0, 0, 70, 126,
32, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 96,
32, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 64,
0, 0, 0, 0, 0, 0,
56, 0, 0, 7, 242, 32,
16, 0, 0, 0, 0, 0,
70, 14, 16, 0, 0, 0,
0, 0, 70, 30, 16, 0,
1, 0, 0, 0, 62, 0,
0, 1, 83, 84, 65, 84,
148, 0, 0, 0, 3, 0,
0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 3, 0,
0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
@@ -175,5 +168,10 @@ const BYTE immediate_ps[] =
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0
};

View File

@@ -5,7 +5,7 @@
//
// Buffer Definitions:
//
// cbuffer xesl_push_constants
// cbuffer xesl_pushConstants
// {
//
// float2 xe_coordinate_space_size_inv;// Offset: 0 Size: 8
@@ -17,7 +17,7 @@
//
// Name Type Format Dim ID HLSL Bind Count
// ------------------------------ ---------- ------- ----------- ------- -------------- ------
// xesl_push_constants cbuffer NA NA CB0 cb0 1
// xesl_pushConstants cbuffer NA NA CB0 cb0 1
//
//
//
@@ -59,10 +59,10 @@ ret
const BYTE immediate_vs[] =
{
68, 88, 66, 67, 15, 240,
112, 179, 37, 234, 188, 136,
206, 192, 216, 134, 250, 183,
16, 201, 1, 0, 0, 0,
68, 88, 66, 67, 114, 172,
128, 43, 132, 204, 20, 17,
17, 47, 214, 22, 21, 124,
168, 133, 1, 0, 0, 0,
20, 4, 0, 0, 5, 0,
0, 0, 52, 0, 0, 0,
100, 1, 0, 0, 212, 1,
@@ -87,8 +87,8 @@ const BYTE immediate_vs[] =
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 120, 101,
115, 108, 95, 112, 117, 115,
104, 95, 99, 111, 110, 115,
116, 97, 110, 116, 115, 0,
104, 67, 111, 110, 115, 116,
97, 110, 116, 115, 0, 171,
100, 0, 0, 0, 1, 0,
0, 0, 144, 0, 0, 0,
16, 0, 0, 0, 0, 0,