Linting.
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@@ -586,11 +586,8 @@ void XThread::DeliverAPCs(void* data) {
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// kernel_routine(apc_address, &normal_routine, &normal_context,
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// &system_arg1, &system_arg2)
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uint64_t kernel_args[] = {
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apc_ptr,
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thread->scratch_address_ + 0,
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thread->scratch_address_ + 4,
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thread->scratch_address_ + 8,
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thread->scratch_address_ + 12,
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apc_ptr, thread->scratch_address_ + 0, thread->scratch_address_ + 4,
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thread->scratch_address_ + 8, thread->scratch_address_ + 12,
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};
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processor->Execute(thread->thread_state(), apc->kernel_routine,
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kernel_args, xe::countof(kernel_args));
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@@ -380,12 +380,9 @@ void XUserModule::Dump() {
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auto opt_exec_info =
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reinterpret_cast<const xex2_opt_execution_info*>(opt_header_ptr);
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printf(" Media ID: %.8X\n",
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(uint32_t)opt_exec_info->media_id);
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printf(" Title ID: %.8X\n",
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(uint32_t)opt_exec_info->title_id);
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printf(" Savegame ID: %.8X\n",
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(uint32_t)opt_exec_info->title_id);
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printf(" Media ID: %.8X\n", (uint32_t)opt_exec_info->media_id);
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printf(" Title ID: %.8X\n", (uint32_t)opt_exec_info->title_id);
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printf(" Savegame ID: %.8X\n", (uint32_t)opt_exec_info->title_id);
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printf(" Disc Number / Total: %d / %d\n",
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(uint8_t)opt_exec_info->disc_number,
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(uint8_t)opt_exec_info->disc_count);
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@@ -422,13 +419,15 @@ void XUserModule::Dump() {
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exe_address + dir->offset);
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// e->AddressOfX RVAs are relative to the IMAGE_EXPORT_DIRECTORY!
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uint32_t* function_table = (uint32_t*)((uint64_t)e + e->AddressOfFunctions);
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uint32_t* function_table =
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(uint32_t*)((uint64_t)e + e->AddressOfFunctions);
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// Names relative to directory
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uint32_t* name_table = (uint32_t*)((uint64_t)e + e->AddressOfNames);
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// Table of ordinals (by name)
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uint16_t* ordinal_table = (uint16_t*)((uint64_t)e + e->AddressOfNameOrdinals);
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uint16_t* ordinal_table =
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(uint16_t*)((uint64_t)e + e->AddressOfNameOrdinals);
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for (uint32_t i = 0; i < e->NumberOfNames; i++) {
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const char* name = (const char*)((uint8_t*)e + name_table[i]);
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