Added support for local multiplayer

This commit is contained in:
Gliniak
2022-01-04 17:44:58 +01:00
parent 7977d7ab98
commit 17b30be56a
9 changed files with 132 additions and 56 deletions

View File

@@ -246,7 +246,7 @@ X_RESULT ContentManager::DeleteContent(const XCONTENT_AGGREGATE_DATA& data) {
std::filesystem::path ContentManager::ResolveGameUserContentPath() {
auto title_id = fmt::format("{:08X}", kernel_state_->title_id());
auto user_name = xe::to_path(kernel_state_->user_profile()->name());
auto user_name = xe::to_path(kernel_state_->user_profile(0)->name());
// Per-game per-profile data location:
// content_root/title_id/profile/user_name