[D3D12] Various refactoring mostly on the immediate drawer side, cache immdraw scissor, force stretch alpha to 1
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@@ -107,7 +107,7 @@ class PrimitiveConverter {
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Memory& memory_;
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TraceWriter& trace_writer_;
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std::unique_ptr<ui::d3d12::D3D12UploadBufferPool> buffer_pool_ = nullptr;
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std::unique_ptr<ui::d3d12::D3D12UploadBufferPool> buffer_pool_;
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// Static index buffers for emulating unsupported primitive types when drawing
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// without an index buffer.
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