Stubbed out enumeration.
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# Copyright 2013 Ben Vanik. All Rights Reserved.
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{
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'sources': [
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'xenumerator.cc',
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'xenumerator.h',
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'xevent.cc',
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'xevent.h',
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'xfile.cc',
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25
src/xenia/kernel/objects/xenumerator.cc
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25
src/xenia/kernel/objects/xenumerator.cc
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/kernel/objects/xenumerator.h>
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using namespace xe;
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using namespace xe::kernel;
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XEnumerator::XEnumerator(KernelState* kernel_state) :
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XObject(kernel_state, kTypeEnumerator) {
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}
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XEnumerator::~XEnumerator() {
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}
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void XEnumerator::Initialize() {
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}
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37
src/xenia/kernel/objects/xenumerator.h
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37
src/xenia/kernel/objects/xenumerator.h
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_KERNEL_XBOXKRNL_XENUMERATOR_H_
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#define XENIA_KERNEL_XBOXKRNL_XENUMERATOR_H_
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#include <xenia/kernel/xobject.h>
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#include <xenia/xbox.h>
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namespace xe {
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namespace kernel {
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class XEnumerator : public XObject {
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public:
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XEnumerator(KernelState* kernel_state);
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virtual ~XEnumerator();
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void Initialize();
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private:
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};
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} // namespace kernel
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} // namespace xe
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#endif // XENIA_KERNEL_XBOXKRNL_XENUMERATOR_H_
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