[imgui] Make code compile with new imgui.
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@@ -201,8 +201,9 @@ void TraceViewer::DrawUI() {
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}
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void TraceViewer::DrawControllerUI() {
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ImGui::SetNextWindowPos(ImVec2(5, 5), ImGuiSetCond_FirstUseEver);
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if (!ImGui::Begin("Controller", nullptr, ImVec2(340, 60))) {
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ImGui::SetNextWindowPos(ImVec2(5, 5), ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowSize(ImVec2(340, 60));
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if (!ImGui::Begin("Controller", nullptr)) {
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ImGui::End();
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return;
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}
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@@ -248,10 +249,11 @@ void TraceViewer::DrawControllerUI() {
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}
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void TraceViewer::DrawPacketDisassemblerUI() {
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ImGui::SetNextWindowCollapsed(true, ImGuiSetCond_FirstUseEver);
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ImGui::SetNextWindowCollapsed(true, ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowPos(ImVec2(float(window_->width()) - 500 - 5, 5),
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ImGuiSetCond_FirstUseEver);
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if (!ImGui::Begin("Packet Disassembler", nullptr, ImVec2(500, 300))) {
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ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowSize(ImVec2(500, 300));
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if (!ImGui::Begin("Packet Disassembler", nullptr)) {
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ImGui::End();
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return;
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}
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@@ -456,8 +458,9 @@ int TraceViewer::RecursiveDrawCommandBufferUI(
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}
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void TraceViewer::DrawCommandListUI() {
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ImGui::SetNextWindowPos(ImVec2(5, 70), ImGuiSetCond_FirstUseEver);
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if (!ImGui::Begin("Command List", nullptr, ImVec2(200, 640))) {
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ImGui::SetNextWindowPos(ImVec2(5, 70), ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowSize(ImVec2(200, 640));
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if (!ImGui::Begin("Command List", nullptr)) {
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ImGui::End();
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return;
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}
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@@ -535,7 +538,7 @@ void TraceViewer::DrawCommandListUI() {
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}
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ImGui::PopID();
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if (did_seek && target_command == -1) {
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ImGui::SetScrollPosHere();
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ImGui::SetScrollHereY();
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}
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auto id = RecursiveDrawCommandBufferUI(frame, frame->command_tree.get());
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@@ -1052,8 +1055,9 @@ void TraceViewer::DrawStateUI() {
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auto& regs = *graphics_system_->register_file();
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ImGui::SetNextWindowPos(ImVec2(float(window_->width()) - 500 - 5, 30),
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ImGuiSetCond_FirstUseEver);
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if (!ImGui::Begin("State", nullptr, ImVec2(500, 680))) {
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ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowSize(ImVec2(500, 680));
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if (!ImGui::Begin("State", nullptr)) {
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ImGui::End();
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return;
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}
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@@ -1330,7 +1334,8 @@ void TraceViewer::DrawStateUI() {
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ImGui::BulletText("Blend Color: (%.2f,%.2f,%.2f,%.2f)", blend_color.x,
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blend_color.y, blend_color.z, blend_color.w);
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ImGui::SameLine();
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ImGui::ColorButton(blend_color, true);
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// TODO small_height (was true) parameter was removed
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ImGui::ColorButton(nullptr, blend_color);
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uint32_t rb_color_mask = regs[XE_GPU_REG_RB_COLOR_MASK].u32;
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uint32_t color_info[4] = {
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