Alloy now builds on clang.
Hopefully not just bouncing back to MSVC failures…
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@@ -18,7 +18,7 @@
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namespace poly {
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namespace threading {
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// Gets the current high-perforance tick count.
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// Gets the current high-performance tick count.
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uint64_t ticks();
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// Gets a stable thread-specific ID, but may not be. Use for informative
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