[Base] Add user-literals for several memory sizes

Rather than using `n * 1024 * 1024`, this adds a convenient `_MiB`/`_KiB` user-literal to the new `literals.h` header to concisely describe units of memory in a much more readable way. Any other useful literals can be added to this header. These literals exist in the `xe::literals` namespace so they are opt-in, similar to `std::chrono` literals, and require a `using namespace xe::literals` statement to utilize it within the current scope.

I've done a pass through the codebase to replace trivial instances of `1024 * 1024 * ...` expressions being used but avoided anything that added additional casting complexity from `size_t` to `uint32_t` and such to keep this commit concise.
This commit is contained in:
Wunkolo
2021-12-30 17:25:30 -08:00
committed by Rick Gibbed
parent b64b4c6761
commit 1a8068b151
19 changed files with 109 additions and 25 deletions

View File

@@ -60,7 +60,7 @@ void* Arena::Alloc(size_t size, size_t align) {
if (active_chunk_) {
if (active_chunk_->capacity - active_chunk_->offset <
size + get_padding() + 4096) {
size + get_padding() + 4_KiB) {
Chunk* next = active_chunk_->next;
if (!next) {
assert_true(size + get_padding() < chunk_size_,