[Base] Add user-literals for several memory sizes

Rather than using `n * 1024 * 1024`, this adds a convenient `_MiB`/`_KiB` user-literal to the new `literals.h` header to concisely describe units of memory in a much more readable way. Any other useful literals can be added to this header. These literals exist in the `xe::literals` namespace so they are opt-in, similar to `std::chrono` literals, and require a `using namespace xe::literals` statement to utilize it within the current scope.

I've done a pass through the codebase to replace trivial instances of `1024 * 1024 * ...` expressions being used but avoided anything that added additional casting complexity from `size_t` to `uint32_t` and such to keep this commit concise.
This commit is contained in:
Wunkolo
2021-12-30 17:25:30 -08:00
committed by Rick Gibbed
parent b64b4c6761
commit 1a8068b151
19 changed files with 109 additions and 25 deletions

View File

@@ -16,6 +16,7 @@
#include <vector>
#include "xenia/base/assert.h"
#include "xenia/base/literals.h"
#include "xenia/base/math.h"
#include "xenia/ui/d3d12/d3d12_api.h"
@@ -23,12 +24,14 @@ namespace xe {
namespace gpu {
namespace d3d12 {
using namespace xe::literals;
class D3D12CommandProcessor;
class DeferredCommandList {
public:
DeferredCommandList(const D3D12CommandProcessor& command_processor,
size_t initial_size_bytes = 1024 * 1024);
size_t initial_size_bytes = 1_MiB);
void Reset();
void Execute(ID3D12GraphicsCommandList* command_list,