[Base] Add user-literals for several memory sizes
Rather than using `n * 1024 * 1024`, this adds a convenient `_MiB`/`_KiB` user-literal to the new `literals.h` header to concisely describe units of memory in a much more readable way. Any other useful literals can be added to this header. These literals exist in the `xe::literals` namespace so they are opt-in, similar to `std::chrono` literals, and require a `using namespace xe::literals` statement to utilize it within the current scope. I've done a pass through the codebase to replace trivial instances of `1024 * 1024 * ...` expressions being used but avoided anything that added additional casting complexity from `size_t` to `uint32_t` and such to keep this commit concise.
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@@ -13,9 +13,13 @@
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#include <cstddef>
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#include <cstdint>
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#include "xenia/base/literals.h"
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namespace xe {
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namespace ui {
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using namespace xe::literals;
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// Submission index is the fence value or a value derived from it (if reclaiming
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// less often than once per fence value, for instance).
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@@ -23,7 +27,7 @@ class GraphicsUploadBufferPool {
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public:
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// Taken from the Direct3D 12 MiniEngine sample (LinearAllocator
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// kCpuAllocatorPageSize). Large enough for most cases.
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static constexpr size_t kDefaultPageSize = 2 * 1024 * 1024;
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static constexpr size_t kDefaultPageSize = 2_MiB;
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virtual ~GraphicsUploadBufferPool();
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