Geometry shader work for rect lists and quad lists.

This commit is contained in:
Ben Vanik
2014-01-20 00:18:14 -08:00
parent bcea3e00f1
commit 1cd518b19c
8 changed files with 413 additions and 45 deletions

View File

@@ -8,3 +8,11 @@
* [LLVM R600 Tables](https://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/R600/R600Instructions.td)
** The opcode formats don't match, but the name->psuedo code is correct.
## Tools
### apitrace
[apitrace](http://apitrace.github.io/) can be used to capture and replay D3D11
call streams. To disable stdout spew first set `XE_OPTION_ENABLE_LOGGING` to 0
in `logging.h`.