[UI/HID] ui::VirtualKey enum

This commit is contained in:
Triang3l
2021-07-01 23:32:26 +03:00
parent ddee85f0be
commit 1cf12ec70b
18 changed files with 675 additions and 324 deletions

View File

@@ -12,6 +12,7 @@
#include "xenia/base/platform_win.h"
#include "xenia/hid/hid_flags.h"
#include "xenia/hid/input_system.h"
#include "xenia/ui/virtual_key.h"
#include "xenia/ui/window.h"
namespace xe {
@@ -29,7 +30,7 @@ WinKeyInputDriver::WinKeyInputDriver(xe::ui::Window* window)
auto global_lock = global_critical_region_.Acquire();
KeyEvent key;
key.vkey = evt->key_code();
key.virtual_key = evt->virtual_key();
key.transition = true;
key.prev_state = evt->prev_state();
key.repeat_count = evt->repeat_count();
@@ -43,7 +44,7 @@ WinKeyInputDriver::WinKeyInputDriver(xe::ui::Window* window)
auto global_lock = global_critical_region_.Acquire();
KeyEvent key;
key.vkey = evt->key_code();
key.virtual_key = evt->virtual_key();
key.transition = false;
key.prev_state = evt->prev_state();
key.repeat_count = evt->repeat_count();
@@ -241,7 +242,7 @@ X_RESULT WinKeyInputDriver::GetKeystroke(uint32_t user_index, uint32_t flags,
X_RESULT result = X_ERROR_EMPTY;
uint16_t virtual_key = 0;
ui::VirtualKey xinput_virtual_key = ui::VirtualKey::kNone;
uint16_t unicode = 0;
uint16_t keystroke_flags = 0;
uint8_t hid_code = 0;
@@ -258,100 +259,93 @@ X_RESULT WinKeyInputDriver::GetKeystroke(uint32_t user_index, uint32_t flags,
key_events_.pop();
}
// TODO(DrChat): Some other way to toggle this...
if (IS_KEY_TOGGLED(VK_CAPITAL)) {
// dpad toggled
if (evt.vkey == (0x41)) {
// A
virtual_key = 0x5812; // VK_PAD_DPAD_LEFT
} else if (evt.vkey == (0x44)) {
// D
virtual_key = 0x5813; // VK_PAD_DPAD_RIGHT
} else if (evt.vkey == (0x53)) {
// S
virtual_key = 0x5811; // VK_PAD_DPAD_DOWN
} else if (evt.vkey == (0x57)) {
// W
virtual_key = 0x5810; // VK_PAD_DPAD_UP
}
} else {
// left stick
if (evt.vkey == (0x57)) {
// W
virtual_key = 0x5820; // VK_PAD_LTHUMB_UP
}
if (evt.vkey == (0x53)) {
// S
virtual_key = 0x5821; // VK_PAD_LTHUMB_DOWN
}
if (evt.vkey == (0x44)) {
// D
virtual_key = 0x5822; // VK_PAD_LTHUMB_RIGHT
}
if (evt.vkey == (0x41)) {
// A
virtual_key = 0x5823; // VK_PAD_LTHUMB_LEFT
}
switch (evt.virtual_key) {
case ui::VirtualKey::kOem1: // ;
xinput_virtual_key = ui::VirtualKey::kXInputPadA;
break;
case ui::VirtualKey::kOem7: // '
xinput_virtual_key = ui::VirtualKey::kXInputPadB;
break;
case ui::VirtualKey::kL:
xinput_virtual_key = ui::VirtualKey::kXInputPadX;
break;
case ui::VirtualKey::kP:
xinput_virtual_key = ui::VirtualKey::kXInputPadY;
break;
case ui::VirtualKey::k3:
xinput_virtual_key = ui::VirtualKey::kXInputPadRShoulder;
break;
case ui::VirtualKey::k1:
xinput_virtual_key = ui::VirtualKey::kXInputPadLShoulder;
break;
case ui::VirtualKey::kQ:
case ui::VirtualKey::kI:
xinput_virtual_key = ui::VirtualKey::kXInputPadLTrigger;
break;
case ui::VirtualKey::kE:
case ui::VirtualKey::kO:
xinput_virtual_key = ui::VirtualKey::kXInputPadRTrigger;
break;
case ui::VirtualKey::kX:
xinput_virtual_key = ui::VirtualKey::kXInputPadStart;
break;
case ui::VirtualKey::kZ:
xinput_virtual_key = ui::VirtualKey::kXInputPadBack;
break;
case ui::VirtualKey::kUp:
xinput_virtual_key = ui::VirtualKey::kXInputPadRThumbUp;
break;
case ui::VirtualKey::kDown:
xinput_virtual_key = ui::VirtualKey::kXInputPadRThumbDown;
break;
case ui::VirtualKey::kRight:
xinput_virtual_key = ui::VirtualKey::kXInputPadRThumbRight;
break;
case ui::VirtualKey::kLeft:
xinput_virtual_key = ui::VirtualKey::kXInputPadRThumbLeft;
break;
default:
// TODO(DrChat): Some other way to toggle this...
if (IS_KEY_TOGGLED(VK_CAPITAL) || IS_KEY_DOWN(VK_SHIFT)) {
// D-pad toggled.
switch (evt.virtual_key) {
case ui::VirtualKey::kW:
xinput_virtual_key = ui::VirtualKey::kXInputPadDpadUp;
break;
case ui::VirtualKey::kS:
xinput_virtual_key = ui::VirtualKey::kXInputPadDpadDown;
break;
case ui::VirtualKey::kA:
xinput_virtual_key = ui::VirtualKey::kXInputPadDpadLeft;
break;
case ui::VirtualKey::kD:
xinput_virtual_key = ui::VirtualKey::kXInputPadDpadRight;
break;
default:
break;
}
} else {
// Left thumbstick.
switch (evt.virtual_key) {
case ui::VirtualKey::kW:
xinput_virtual_key = ui::VirtualKey::kXInputPadLThumbUp;
break;
case ui::VirtualKey::kS:
xinput_virtual_key = ui::VirtualKey::kXInputPadLThumbDown;
break;
case ui::VirtualKey::kA:
xinput_virtual_key = ui::VirtualKey::kXInputPadLThumbLeft;
break;
case ui::VirtualKey::kD:
xinput_virtual_key = ui::VirtualKey::kXInputPadLThumbRight;
break;
default:
break;
}
}
}
// Right stick
if (evt.vkey == (0x26)) {
// Up
virtual_key = 0x5830;
}
if (evt.vkey == (0x28)) {
// Down
virtual_key = 0x5831;
}
if (evt.vkey == (0x27)) {
// Right
virtual_key = 0x5832;
}
if (evt.vkey == (0x25)) {
// Left
virtual_key = 0x5833;
}
if (evt.vkey == (0x4C)) {
// L
virtual_key = 0x5802; // VK_PAD_X
} else if (evt.vkey == (VK_OEM_7)) {
// '
virtual_key = 0x5801; // VK_PAD_B
} else if (evt.vkey == (VK_OEM_1)) {
// ;
virtual_key = 0x5800; // VK_PAD_A
} else if (evt.vkey == (0x50)) {
// P
virtual_key = 0x5803; // VK_PAD_Y
}
if (evt.vkey == (0x58)) {
// X
virtual_key = 0x5814; // VK_PAD_START
}
if (evt.vkey == (0x5A)) {
// Z
virtual_key = 0x5815; // VK_PAD_BACK
}
if (evt.vkey == (0x51) || evt.vkey == (0x49)) {
// Q / I
virtual_key = 0x5806; // VK_PAD_LTRIGGER
}
if (evt.vkey == (0x45) || evt.vkey == (0x4F)) {
// E / O
virtual_key = 0x5807; // VK_PAD_RTRIGGER
}
if (evt.vkey == (0x31)) {
// 1
virtual_key = 0x5805; // VK_PAD_LSHOULDER
}
if (evt.vkey == (0x33)) {
// 3
virtual_key = 0x5804; // VK_PAD_RSHOULDER
}
if (virtual_key != 0) {
if (xinput_virtual_key != ui::VirtualKey::kNone) {
if (evt.transition == true) {
keystroke_flags |= 0x0001; // XINPUT_KEYSTROKE_KEYDOWN
} else if (evt.transition == false) {
@@ -365,7 +359,7 @@ X_RESULT WinKeyInputDriver::GetKeystroke(uint32_t user_index, uint32_t flags,
result = X_ERROR_SUCCESS;
}
out_keystroke->virtual_key = virtual_key;
out_keystroke->virtual_key = uint16_t(xinput_virtual_key);
out_keystroke->unicode = unicode;
out_keystroke->flags = keystroke_flags;
out_keystroke->user_index = 0;