Fix logging with null varargs.
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@@ -45,6 +45,9 @@ SHIM_CALL XamUserGetSigninState_shim(PPCContext* ppc_context,
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XELOGD("XamUserGetSigninState(%d)", user_index);
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// Yield, as some games spam this.
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xe::threading::MaybeYield();
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// Lie and say we are signed in, but local-only.
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// This should keep games from asking us to sign in and also keep them
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// from initializing the network.
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