Improve error handling in graphics memory init
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@@ -105,7 +105,7 @@ class SharedMemory {
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protected:
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SharedMemory(Memory& memory);
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// Call in implementation-specific initialization.
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void InitializeCommon();
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bool InitializeCommon();
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void InitializeSparseHostGpuMemory(uint32_t granularity_log2);
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// Call last in implementation-specific shutdown, also callable from the
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// destructor.
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