[D3D12] Change most subsystem pointers to references

This commit is contained in:
Triang3l
2020-08-30 22:07:35 +03:00
parent c5dd7403f0
commit 1e9ee8f43b
23 changed files with 532 additions and 538 deletions

View File

@@ -36,7 +36,7 @@ inline bool ReleaseAndNull(T& object) {
return false;
};
ID3D12RootSignature* CreateRootSignature(D3D12Provider* provider,
ID3D12RootSignature* CreateRootSignature(D3D12Provider& provider,
const D3D12_ROOT_SIGNATURE_DESC& desc);
ID3D12PipelineState* CreateComputePipelineState(