[Emulator] Change default config value for query_occlusion_fake_sample_count

This commit is contained in:
Antonio de Sousa
2024-09-23 11:31:34 +02:00
committed by Radosław Gliński
parent 6a8a6d15c0
commit 1fd501db01
2 changed files with 3 additions and 2 deletions

View File

@@ -55,9 +55,10 @@ DEFINE_bool(
"when MSAA is used with fullscreen passes.",
"GPU");
DEFINE_int32(query_occlusion_fake_sample_count, 1000,
DEFINE_int32(query_occlusion_fake_sample_count, 100,
"If set to -1 no sample counts are written, games may hang. Else, "
"the sample count of every tile will be incremented on every "
"EVENT_WRITE_ZPD by this number. Setting this to 0 means "
"everything is reported as occluded.",
"GPU");
UPDATE_from_int32(query_occlusion_fake_sample_count, 2024, 9, 23, 9, 1000);