Fiddling with FPSCR and such. Still not implemented, but wiring done.

This commit is contained in:
Ben Vanik
2015-12-30 16:17:21 -08:00
parent 0482ffad5a
commit 214532a3e8
4 changed files with 89 additions and 181 deletions

View File

@@ -504,7 +504,8 @@ X_STATUS Emulator::CompleteLaunch(const std::wstring& path,
XELOGI("Launching module %s", next_module.c_str());
auto module = kernel_state_->LoadUserModule(next_module.c_str());
if (!module) {
XELOGE("Failed to load user module %s", path);
auto path_str = xe::to_string(path);
XELOGE("Failed to load user module %s", path.c_str());
return X_STATUS_NOT_FOUND;
}