[D3D12] Make tiled resource toggleable, disable debug layer by default
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@@ -10,6 +10,8 @@
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#ifndef XENIA_UI_D3D12_D3D12_API_H_
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#define XENIA_UI_D3D12_D3D12_API_H_
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#include <gflags/gflags.h>
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// This must be included before D3D and DXGI for things like NOMINMAX.
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#include "xenia/base/platform_win.h"
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@@ -19,4 +21,6 @@
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#define XELOGD3D XELOGI
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DECLARE_bool(d3d12_tiled_resources);
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#endif // XENIA_UI_D3D12_D3D12_API_H_
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