exp/sqrt shader ops, retain_prev hack.

This commit is contained in:
Ben Vanik
2015-01-01 16:47:19 -08:00
parent 4a11d5e6e2
commit 2241795713
3 changed files with 75 additions and 25 deletions

View File

@@ -96,7 +96,9 @@ class GL4ShaderTranslator {
bool TranslateALU_SETGTs(const ucode::instr_alu_t& alu);
bool TranslateALU_SETGTEs(const ucode::instr_alu_t& alu);
bool TranslateALU_SETNEs(const ucode::instr_alu_t& alu);
bool TranslateALU_EXP_IEEE(const ucode::instr_alu_t& alu);
bool TranslateALU_RECIP_IEEE(const ucode::instr_alu_t& alu);
bool TranslateALU_SQRT_IEEE(const ucode::instr_alu_t& alu);
bool TranslateALU_MUL_CONST_0(const ucode::instr_alu_t& alu);
bool TranslateALU_MUL_CONST_1(const ucode::instr_alu_t& alu);
bool TranslateALU_ADD_CONST_0(const ucode::instr_alu_t& alu);