[Vulkan] Untextured ImmediateDrawer, [D3D12] Small refactoring

This commit is contained in:
Triang3l
2020-09-19 18:05:54 +03:00
parent 36347ffedd
commit 229eb49b54
33 changed files with 1305 additions and 76 deletions

View File

@@ -603,7 +603,7 @@ class RenderTargetCache {
// For traces only.
ID3D12Resource* edram_snapshot_download_buffer_ = nullptr;
std::unique_ptr<ui::d3d12::D3D12UploadBufferPool>
edram_snapshot_restore_pool_ = nullptr;
edram_snapshot_restore_pool_;
};
} // namespace d3d12