[Vulkan] Untextured ImmediateDrawer, [D3D12] Small refactoring

This commit is contained in:
Triang3l
2020-09-19 18:05:54 +03:00
parent 36347ffedd
commit 229eb49b54
33 changed files with 1305 additions and 76 deletions

View File

@@ -14,3 +14,24 @@ project("xenia-ui-vulkan")
files({
"../shaders/bytecode/vulkan_spirv/*.h",
})
group("demos")
project("xenia-ui-window-vulkan-demo")
uuid("97598f13-3177-454c-8e58-c59e2b6ede27")
kind("WindowedApp")
language("C++")
links({
"fmt",
"imgui",
"xenia-base",
"xenia-ui",
"xenia-ui-vulkan",
})
files({
"../window_demo.cc",
"vulkan_window_demo.cc",
project_root.."/src/xenia/base/main_"..platform_suffix..".cc",
})
resincludedirs({
project_root,
})