[Emulator] Better handling of failed device mounting
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@@ -226,7 +226,6 @@ class EmulatorWindow {
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void GamepadHotKeys();
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void ToggleGPUSetting(gpu_cvar index);
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bool IsUseNexusForGameBarEnabled();
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std::string BoolToString(bool value);
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void DisplayHotKeysConfig();
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void RunPreviouslyPlayedTitle();
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