Adding some comments.
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@@ -25,6 +25,9 @@ bool IsDebuggerAttached();
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// If no debugger is present, a signal will be raised.
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void Break();
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// Prints a message to the attached debugger.
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// This bypasses the normal logging mechanism. If no debugger is attached it's
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// likely to no-op.
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void DebugPrint(const char* fmt, ...);
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} // namespace debugging
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