Switching to my turbo badger fork.
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@@ -13,7 +13,9 @@
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#include "xenia/base/logging.h"
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#include "xenia/base/platform.h"
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#include "xenia/base/threading.h"
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#include "xenia/debug/ui/turbo_badger_control.h"
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// TODO(benvanik): platform based.
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#include "xenia/ui/gl/wgl_elemental_control.h"
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namespace xe {
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namespace debug {
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@@ -89,7 +91,7 @@ bool MainWindow::Initialize() {
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// Setup the GL control that actually does the drawing.
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// We run here in the loop and only touch it (and its context) on this
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// thread. That means some sync-fu when we want to swap.
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control_ = std::make_unique<TurboBadgerControl>(loop());
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control_ = std::make_unique<xe::ui::gl::WGLElementalControl>(loop());
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AddChild(control_.get());
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Resize(1440, 1200);
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