Adding --trace_ring_buffer.
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@@ -20,6 +20,10 @@ DEFINE_string(gpu, "any",
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"Graphics system. Use: [any, nop, d3d11]");
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DEFINE_bool(trace_ring_buffer, false,
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"Trace GPU ring buffer packets.");
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#include <xenia/gpu/nop/nop_gpu.h>
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GraphicsSystem* xe::gpu::CreateNop(Emulator* emulator) {
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return xe::gpu::nop::Create(emulator);
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