[D3D12] DXBC SHEX writing
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@@ -101,6 +101,7 @@ class DxbcShaderTranslator : public ShaderTranslator {
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void WriteResourceDefinitions();
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void WriteInputSignature();
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void WriteOutputSignature();
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void WriteShaderCode();
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// Executable instructions - generated during translation.
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std::vector<uint32_t> shader_code_;
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