vctsxs, vctuxs.
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@@ -99,7 +99,7 @@ public:
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// It'd be nice if Convert() supported this, however then we'd need a
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// VEC128_INT32_TYPE or something.
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Value* VectorConvertI2F(Value* value, uint32_t arithmetic_flags = 0);
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Value* VectorConvertF2I(Value* value, RoundMode round_mode = ROUND_TO_ZERO);
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Value* VectorConvertF2I(Value* value, uint32_t arithmetic_flags = 0);
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Value* LoadZero(TypeName type);
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Value* LoadConstant(int8_t value);
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