Moving alloy/ into xenia/cpu/ to start simplifying things.
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58
src/xenia/cpu/backend/assembler.h
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58
src/xenia/cpu/backend/assembler.h
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_BACKEND_ASSEMBLER_H_
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#define XENIA_BACKEND_ASSEMBLER_H_
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#include <memory>
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namespace xe {
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namespace cpu {
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namespace hir {
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class HIRBuilder;
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} // namespace hir
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namespace runtime {
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class DebugInfo;
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class Function;
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class FunctionInfo;
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class Runtime;
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} // namespace runtime
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} // namespace cpu
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} // namespace xe
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namespace xe {
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namespace cpu {
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namespace backend {
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class Backend;
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class Assembler {
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public:
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Assembler(Backend* backend);
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virtual ~Assembler();
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virtual int Initialize();
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virtual void Reset();
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virtual int Assemble(runtime::FunctionInfo* symbol_info,
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hir::HIRBuilder* builder, uint32_t debug_info_flags,
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std::unique_ptr<runtime::DebugInfo> debug_info,
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uint32_t trace_flags,
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runtime::Function** out_function) = 0;
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protected:
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Backend* backend_;
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};
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} // namespace backend
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} // namespace cpu
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} // namespace xe
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#endif // XENIA_BACKEND_ASSEMBLER_H_
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