Moving alloy/ into xenia/cpu/ to start simplifying things.

This commit is contained in:
Ben Vanik
2015-03-24 07:46:18 -07:00
parent 59395318f3
commit 29912f44c0
519 changed files with 2246 additions and 2296 deletions

View File

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BACKEND_ASSEMBLER_H_
#define XENIA_BACKEND_ASSEMBLER_H_
#include <memory>
namespace xe {
namespace cpu {
namespace hir {
class HIRBuilder;
} // namespace hir
namespace runtime {
class DebugInfo;
class Function;
class FunctionInfo;
class Runtime;
} // namespace runtime
} // namespace cpu
} // namespace xe
namespace xe {
namespace cpu {
namespace backend {
class Backend;
class Assembler {
public:
Assembler(Backend* backend);
virtual ~Assembler();
virtual int Initialize();
virtual void Reset();
virtual int Assemble(runtime::FunctionInfo* symbol_info,
hir::HIRBuilder* builder, uint32_t debug_info_flags,
std::unique_ptr<runtime::DebugInfo> debug_info,
uint32_t trace_flags,
runtime::Function** out_function) = 0;
protected:
Backend* backend_;
};
} // namespace backend
} // namespace cpu
} // namespace xe
#endif // XENIA_BACKEND_ASSEMBLER_H_