Moving alloy/ into xenia/cpu/ to start simplifying things.
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32
src/xenia/cpu/backend/backend.cc
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32
src/xenia/cpu/backend/backend.cc
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/cpu/backend/backend.h"
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namespace xe {
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namespace cpu {
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namespace backend {
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using xe::cpu::runtime::Runtime;
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Backend::Backend(Runtime* runtime) : runtime_(runtime) {
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memset(&machine_info_, 0, sizeof(machine_info_));
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}
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Backend::~Backend() = default;
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int Backend::Initialize() { return 0; }
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void* Backend::AllocThreadData() { return nullptr; }
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void Backend::FreeThreadData(void* thread_data) {}
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} // namespace backend
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} // namespace cpu
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} // namespace xe
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