Moving alloy/ into xenia/cpu/ to start simplifying things.

This commit is contained in:
Ben Vanik
2015-03-24 07:46:18 -07:00
parent 59395318f3
commit 29912f44c0
519 changed files with 2246 additions and 2296 deletions

View File

@@ -0,0 +1,32 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/cpu/backend/backend.h"
namespace xe {
namespace cpu {
namespace backend {
using xe::cpu::runtime::Runtime;
Backend::Backend(Runtime* runtime) : runtime_(runtime) {
memset(&machine_info_, 0, sizeof(machine_info_));
}
Backend::~Backend() = default;
int Backend::Initialize() { return 0; }
void* Backend::AllocThreadData() { return nullptr; }
void Backend::FreeThreadData(void* thread_data) {}
} // namespace backend
} // namespace cpu
} // namespace xe