Moving alloy/ into xenia/cpu/ to start simplifying things.

This commit is contained in:
Ben Vanik
2015-03-24 07:46:18 -07:00
parent 59395318f3
commit 29912f44c0
519 changed files with 2246 additions and 2296 deletions

View File

@@ -0,0 +1,37 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BACKEND_MACHINE_INFO_H_
#define XENIA_BACKEND_MACHINE_INFO_H_
#include <cstdint>
namespace xe {
namespace cpu {
namespace backend {
struct MachineInfo {
struct RegisterSet {
enum Types {
INT_TYPES = (1 << 1),
FLOAT_TYPES = (1 << 2),
VEC_TYPES = (1 << 3),
};
uint8_t id;
char name[4];
uint32_t types;
uint32_t count;
} register_sets[8];
};
} // namespace backend
} // namespace cpu
} // namespace xe
#endif // XENIA_BACKEND_MACHINE_INFO_H_