Moving alloy/ into xenia/cpu/ to start simplifying things.
This commit is contained in:
34
src/xenia/cpu/compiler/compiler_pass.cc
Normal file
34
src/xenia/cpu/compiler/compiler_pass.cc
Normal file
@@ -0,0 +1,34 @@
|
||||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include "xenia/cpu/compiler/compiler_pass.h"
|
||||
|
||||
#include "xenia/cpu/compiler/compiler.h"
|
||||
|
||||
namespace xe {
|
||||
namespace cpu {
|
||||
namespace compiler {
|
||||
|
||||
CompilerPass::CompilerPass() : runtime_(0), compiler_(0) {}
|
||||
|
||||
CompilerPass::~CompilerPass() = default;
|
||||
|
||||
int CompilerPass::Initialize(Compiler* compiler) {
|
||||
runtime_ = compiler->runtime();
|
||||
compiler_ = compiler;
|
||||
return 0;
|
||||
}
|
||||
|
||||
poly::Arena* CompilerPass::scratch_arena() const {
|
||||
return compiler_->scratch_arena();
|
||||
}
|
||||
|
||||
} // namespace compiler
|
||||
} // namespace cpu
|
||||
} // namespace xe
|
||||
Reference in New Issue
Block a user