Moving alloy/ into xenia/cpu/ to start simplifying things.

This commit is contained in:
Ben Vanik
2015-03-24 07:46:18 -07:00
parent 59395318f3
commit 29912f44c0
519 changed files with 2246 additions and 2296 deletions

View File

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_FRONTEND_PPC_PPC_SCANNER_H_
#define XENIA_FRONTEND_PPC_PPC_SCANNER_H_
#include <vector>
#include "xenia/cpu/runtime/symbol_info.h"
namespace xe {
namespace cpu {
namespace frontend {
namespace ppc {
class PPCFrontend;
typedef struct BlockInfo_t {
uint64_t start_address;
uint64_t end_address;
} BlockInfo;
class PPCScanner {
public:
PPCScanner(PPCFrontend* frontend);
~PPCScanner();
int FindExtents(runtime::FunctionInfo* symbol_info);
std::vector<BlockInfo> FindBlocks(runtime::FunctionInfo* symbol_info);
private:
bool IsRestGprLr(uint64_t address);
private:
PPCFrontend* frontend_;
};
} // namespace ppc
} // namespace frontend
} // namespace cpu
} // namespace xe
#endif // XENIA_FRONTEND_PPC_PPC_SCANNER_H_