Moving alloy/ into xenia/cpu/ to start simplifying things.

This commit is contained in:
Ben Vanik
2015-03-24 07:46:18 -07:00
parent 59395318f3
commit 29912f44c0
519 changed files with 2246 additions and 2296 deletions

70
src/xenia/cpu/hir/instr.h Normal file
View File

@@ -0,0 +1,70 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_HIR_INSTR_H_
#define XENIA_HIR_INSTR_H_
#include "xenia/cpu/hir/opcodes.h"
#include "xenia/cpu/hir/value.h"
namespace xe {
namespace cpu {
namespace runtime {
class FunctionInfo;
} // namespace runtime
} // namespace cpu
} // namespace xe
namespace xe {
namespace cpu {
namespace hir {
class Block;
class Label;
class Instr {
public:
Block* block;
Instr* next;
Instr* prev;
const OpcodeInfo* opcode;
uint16_t flags;
uint32_t ordinal;
typedef union {
runtime::FunctionInfo* symbol_info;
Label* label;
Value* value;
uint64_t offset;
} Op;
Value* dest;
Op src1;
Op src2;
Op src3;
Value::Use* src1_use;
Value::Use* src2_use;
Value::Use* src3_use;
void set_src1(Value* value);
void set_src2(Value* value);
void set_src3(Value* value);
void MoveBefore(Instr* other);
void Replace(const OpcodeInfo* opcode, uint16_t flags);
void Remove();
};
} // namespace hir
} // namespace cpu
} // namespace xe
#endif // XENIA_HIR_INSTR_H_